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Ailith
~Register to the game as an adept of this player~
Regeneration : 432
Energetic immunity : 474
Trade sense : 254
Briskness : 436
Initiative : 286
Defence : 10695
Attack : 16045
Power : 687
Luck : 147
Sun God Armour
Medusa Ceremonial Armour
Time Principle = 4000
Principle of Cyclicity = 2190
Darkness Principle = 4000
Principle of Balance = 4000
Principle of Light = 4000
Loading human character...
Battle stats
Won: 4436 | Lost: 5102
Honor: 3771
MindPower: 5
You are not yet a member of any alliance


The History and Tales of Ailith








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Conceived and born from the will and flesh a powerful Nymph and a godlike warrior, Lady Ailith was educated in the ways of Honor, of Peace, of Wisdom and of Valor. She exists to protect those that are too meek to protect themselves.


Although still not fully developed, her magical abilities are both unique in the Realm and powerful as she has mastered the spell which allows her to shape shift from a water nymph (her true shape) and a Human.

She is able to channel and transfer energy from herself to others and in the process, with the right amount of focus, she may even prove to heal them. She is known to be able to bind Souls, a rare skill that has saved the lives of Granos and Phrog.

Just as the sea, she is quiet, calm, unassuming but in the same time strong. She has taken and honored the best of both her parents and has the Spirit of a Warrior, just as her father did.


The journey


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Lady Ailith is the youngest daughter of Morpheleus, a god like being and the saviour of all water creatures. Morpheleus had the ability to change form, something that Ailith will inherit when she completes her ultimate quest. She was brought up to become the keeper of peace. After spending many years learning all she could from the spirits of the deep, she came to realise the true power of the magic of the water nymphs.


Realising that the title keeper of the peace meant something too important to take lightly, she made it her life\'s work to protect the magic and build an Assembly of Peace to ensure she would never have to use it. She recruited the wisest and most experienced water nymphs to the Assembly of Peace, whose home was the Crystal Citadel This Citadel was a magnificent structure founded by her ancestors, overlooking the city of Oceana and was once used as a fortress of magic to protect it. The Assembly worked to bind the Water Nymphs together spiritually, teaching the meaning of peace and furthering this mighty civilisation.

For years, peace reigned and their civilisation prospered. Until one day when darkness descended, demon creatures took the citidel by force, slaughtering most of the Assembly and forcing the survivors, including Ailith, towards the shores. Many perished at being forced onto the land, and Ailith was forced to use her knowledge to change the last few into land- walkers.




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Lady Ailith of the Crystal Citadel awoke on the sandy shores, unable to move and in great pain. Her new “human” form was so alien to her, she struggled to her feet and made her way to the nearest structure - it was the paper cabin... She was shown how to survive by a magical scroll that lay inside the cabin, a map, a compass, and a pathway to creatures that may help protect. At first, still weak, life was unbearable.


There were many shades to overcome and creatures to defeat in order to gain the strength to continue her quest. Lady Ailith knew that in order to survive, she would have to make friends and explore this world; something quite difficult for one who had always been so... quiet. Ailith studied the art of creature rituals and everything started to become clear. She knew what she had to do....






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The Tainted

A friendship lost and a new understanding received.


Standing in the Marble Dale Park, Ailith was helping others in need of advice. Still saddened by the departure of her good friend Shoeps and growing increasingly concerned with the strange developments in the east, her thoughts were troubled and uneasy. When Granos, one of her oldest and best friends in the realm, came to the park to ask her if they may speak in private, she thought nothing of it, save for concern for the welfare of her friend.

Taking him to Sage Keep, they began to talk. and Granos told Ailith that he was suffering. He said that the gauntlet was not working properly and that he needed to remove it. Fearing that, in his changed state, he would do something bad with the gauntlet, he wished to give it to her for safe keeping. Lady Ailith accepted, concerned with his welfare.. he had never given her cause to doubt their friendship, which had always been so strong.

Granos removed the gauntlet and passed it to her, and she in turn put it in her bag. As this happened, he whispered the words 'forgive me' and he reached for the Spectral Shard. Her eyes wide with disbelief, Ailith looked at Granos and started to back away. He lunged at her, tearing the flesh of her arm deeply with it and muttered something about the taint. Ailith, now terrified, struggled free and ran out of the keep to Willow's Walk, clutching her bleeding arm and sobbing at the thought of the betrayal of her old friend. Diving into the waters of Willows Walk, she reverted to her true form, which comprises of a bright blue vital energy, in an effort to heal the wound. Returning to the shore and into her landwalker form she was amazed that the wound had not healed itself.. could it be that the immense shock of her old friend's actions had prevented her from healing, or was it something more sinister?

She ran, in deep shock, towards the path of loneliness where she met Asterdai and Sparrhawk. Asterdai tried to speak to her.. unable to focus on him, she frantically asked for Zleiphneir, another of her oldest and greatest friends.. but he was not there. Asterdai suggested finding Grido and she ran to the Gazeebo of Equilibrium but... there was Granos, smiling and behaving like he had done nothing. Realising something was very seriously wrong, her mind locked into a state of terror and she moved away from him.. to the path of loneliness and then to the howling gates.

Overcome with grief and terror, she began to sense some kind of call from the gauntlet in her bag. She took it and weakly tried to return it to Granos, but he refused. Sparrhawk knocked it from her hand and she lunged to pick it up, all the time with Asterdai pleading for information ot explanation from Granos. Lady Ailith, against her rational will, placed her wounded arm in the gauntlet. The immediate reaction was for her to revert to her true form and reject the gauntlet, but it was too late.

She opened her eyes, once bright blue, now grey and the gauntlet acting like an anchor, keeping her in landwalker form. Her skin grey and pallid and her voice dark and changed, she spoke to others with disdain and dersision. Friend after friend appeared at the howling gates, attempting to ascertain what had happened and what could be done for Ailith.

Time passed and she walked away to the Gazebo of Chaos, resting there in the darkness, rational mind still overcome with shock and her being overcome with the effects of the traces of liquid dust in the gauntlet. yrthilian was among the first to visit there, wanting to find out what was happening and starting work on a cure or a way to help his friend. Raven appeared and, as he did throughout the rest of these happenings, stayed close to Ailith or Granos.

Granos then set about stabbing more people.. AkenEX, Mya Celestia, Lady Renata.. the list was beginning to grow. Under the influence of this darkness, Ailith attacked two people.. Necromancer Mortis and Guybrush. Now gaining a little strength, she was fighting the taint. Knowing that her blood was different, weaker in the taint, she tried to warn Mortis that her blood was different. Her warnings were taken as being threats, so she worked on finding a way to fight back, to prevent her from attacking the innocent.

During an attack on zalabar, she found the strength to pull herself into a cocoon of energy.. fighting the taint, the darkness and gaining some kind of control. While she was in the cocoon, yrthilian laid out five crystals which energised themselves from the energy given off by it.. some time later he collected them, unnoticed by Ailith.  The influence of the gauntlet was such that she had to call on a part of her that was deeply repressed.. Chaos.. a symbol of her aggressive, hateful and unpredictable side that she brought to the fore. She now spoke against Granos and the tainted ones... something that her friends recognised as her fighting back.

Those that did not know her, or took things on face value, thought her still to be the taint. She was not.. she prevented herself from attacking others and even spoke to those who showed concern and caring for their friend with her old voice.. the message was always the same.. 'have faith'. Grido stayed by her side constantly during her time in the Gazebo of Chaos, supporting her and watching over the actions as they unfolded.. for that she will always be grateful.

To those that did not abandon her, she referred to her current form as the sword, and her old self the shield. She used the sword to keep others away while she, the shield, regained her strength. She spoke of destruction, pain.. the things that she forsaw would happen to the realm's society if Granos continued.

Those that knew her understood.

As she regained more strength, she began to reside under the willow at Willow's Walk.. staring out to the water and pleading to the spirit of her father for help. To Lady Ailith, her father, who was a great warrior, symbolises strength and power..
She asked Firsanthalas for help.. she needed a container for when she took off the gauntlet as she needed to keep it to find a way to put it back on Granos. He gave her his faerie box and told her that it should be safe in there.. yrthilian presented her with the five crystals that he had charged while she was in the cocoon and a belt with five loops to secure them..

One night as she felt her power recharge, she leapt into the water and began to tear at the gauntlet, freeing herself from the gauntlet and reverting to her natural state. Putting the gauntlet into the box that Firsanthalas gave her and throwing it in her bag, she set about healing the damage... The power from the crystals yrthilian gave her flew towards her to capture the swirl of black that was present deep within and contained it.

Closing her eyes she dived backwards into the water and disappeared under the water.. Some time later, when she re-emerged, she had reverted to her original state, with only two physical differences... the grey flecks in her blue eyes and the swirl of darkness she keeps imprisoned within.





Soul of Equilibrium



The blessing of Morpheleus be upon me


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Bless the psyche split in twain
Help me unite that before and created
Order and chaos combined
I will release myself from pain
My impending transformation fated
Shield and sword intertwined.





The Tainted
A return and a sacrifice


After releasing herself from the gauntlet at Willow's Walk, Ailith entrapped within her nymphly form the residue of the liquid dust and the remnants of the taint that remained. A being of energy, the crystals that yrthilian prepared for her allowed her to encase the dust, protecting herself from it with the love she has for the realm and the people in it.

Becoming the Transient Watcher, she started to continue her work as peacekeeper and started to try to revive the Dimensional Shifters guild on behalf of Shoeps. The tainted issue was gradually put to the back of her mind and she worked hard.

One day she received a message from mcvitie, representative of the GG alliance stating their intent to attack necrovion and asking if the DS would help. Concerned by this, Ailith replied that she would not and wanted to speak to yrthilian on the matter. He contacted her through otherworldy means and confirmed that he wanted to attack Necrovion.

In an effort to stop this, Ailith approached Jester and asked him to clarify his aggressive announcement. He stated that he wished to improve combat situations and hold agreed alliance versus alliance or one to one combat challenges. He believed this would make the realm more attractive to newcomers as well as helping others to improve their combat skills.

She called a last minute assembly of as many alliance leaders as she could find so that they could talk to each other about this. Hostilities grew and people walked out, still angry about past wars. She then tried to communicate Jester's ideas to yrthilian herself, but he expressed his intent to attack anyway.

Ailith became heartbroken, she foresaw great troubles ahead and went to Loreroot to think. Meeting Firsanthalas, he saw that she was troubled and asked her the matter. She replied that she may have made made the wrong choices and continued on her way. Unbeknownst to Firsanthalas, she was referring to a crisis of faith with regards to her peacemaking.

She walked to Wasp's Totem and dived into the water to seek solace, under the water she thought things through and came back to the shore refreshed. No sooner had she done so did she hear of the invasion of necrovion and the taking of Marvolo as a hostage. Instantly she messaged yrthilian to tell him of her intention to go to the Well of Tears and care for Marvolo. Standing at the Howling Gates she removed her armor and weapons, positioned a tree on defense and went to the well.

There she could not believe her eyes as she realised Marvolo, whose psychological state she had been worried about for some days, had been pushed down the well. As soon as she greeted all, she received a threat:

Liberty:oke... ailith, rules are like this, ya can throw food down the well to marv, but if he escapes regardless if its your fault or not ya get axe on your neck
.Ailith.: *looks at Liberty* I come here in peace, please do not threaten me
Liberty:we came in here in war and we wont tolerate missing prisoners
Death Ring:hehe
.Ailith.:Then you should guard them
Liberty:who says we dont
.Ailith.: *smiles* then there is no problem *looks down the well again* .
Liberty:ya see we dont trust ya much since marv will most likely get executed.... and in war those peace helpers usually help prisoners to escape, so yeah i have prejudices
.Ailith.:I see

Little did she realise but Liberty had sparked an emotion that she rarely felt... anger. Though not apparent at that time, something stirred within her and the barriers around the darkness within were weakening. The longer she stayed and watched the mistreatment and taunting of Marvolo, the more intense this feeling of anger was. She started to feel the defences she put up weaken and wandered around necrovion in a little pain and confusion.

The next day, the pain became worse.. and as she rested under an arch at the House of the Tainted Times, the liquid dust broke free. She was now unable to control her emotions.. the feelings inside her became a reflection of the rage and hatred that was sweeping this part of the realm. That night, as Peace emerged wearing the badge of the Guerrilla Golemicarum, asking for her tree on defence, she did not hesitate to help. With this single action, she realised she was changed forever and took off the badge of the Dimensional Shifters, instantly feeling relief as if a great burden was taken from her.

Another day passed and during this time, Ailith accepted her fate. She asked Jester if she may become a Sentinel and he agreed. With this, she had to make her final sacrifice... she willingly wore the corroded gauntlet once more. Consumed with a mixture of the taint and the liquid dust from the gauntlet, the anger within her grew further.. her emotions enslaving her. She sacrificed so much, yet is not able to feel regret.



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Some of my creatures
Talonblade Willow Scorch Vengeance Granos Gift from the Heart Starbright Bloody Fletcher The Worm King Laughs Cerys Sky
Adventures and Quests
SoS Symbol Quest

As I slept one evening I dreamt of a curious symbol.. As soon as I woke, I sketched it into my scrollbook as best I could.

Tell me your interpretation of the symbol from my dream, relating it to your time in MD if you can.

PM me your thoughts,

Ailith.




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A place of shelter, for others to fear,
A place of weakness or power,
Blind stillness unsettles within..

Stare into it and see your depths,
A mirror of sorts,
No appearance held.. yet..
Keep your gaze
And acknowledge yourself.

For here you cannot hide
Nor disguise nor pretend.
It is here your darkest foes
Have wisdom to lend.

~Ailith


Page 24 - Golemus Wizard quest - Th. Big.
His memories start to pass in front of his eyes in the rhythm of the music, a cold calm invades him as his will fades slowly away... but something is not right, the music is louder and louder , the rhythm is calling him back .. all this people praying for BigC at the Gazeebo of Gravitational Sound , their voices traveled all the way to Necrovion, just the little support BigC needed to stay alive ..but staying alive in such a place, is it so much better than dying? (you can join the BigC support group >here<. ...
This story involves real player characters and updates every few hours.
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