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Lord Arantir
~Register to the game as an adept of this player~
Regeneration : 47
Energetic immunity : 91
Trade sense : 5
Briskness : 8
Initiative : 15
Defence : 408
Attack : 139
Power : 29
Luck : 22
Principle of Enthropy = 7
Principle of Cyclicity = 12
Principle of Imagination = 12
Darkness Principle = 35
Loading human character...
Battle stats
Won: 172 | Lost: 111
Honor: 864
MindPower: 4
You are not yet a member of any alliance
About (Lord) Arantir
Early life: He was born in a small village. His parents were field workers and they wanted that Arantir follow there way... but Arantir wanted to be something more important. He wanted to be a great magican. When he told his dreams to his parents they laught him out. Arantir felt anger, hate and that noone can understand him. One day he when he was working on the fields he found an old book. The book was dirty and he couldnīt read the cover page, but it was something like: Necro-----. He hide his book from his parents, and every night he read a capital. He didnīt knew what he found.... he found a book about black magic. For his 18th birthsday he wished only some money and a trip to the city. His parents gave him 10 gold coins and a horse. Next day Arantir left his parents and never came back....


Some of my creatures
Elemental IV Grasan II

What is hate ?!
Hate is an ally
Hate gives you power
Hate makes you stronger
Hate is what you need to survive



Page 125 - The Shade Ballance - Kh. Wod. Kn.
A spy was sent on secret mission within enemy alliance. Parties started to play hard. ...
This story involves real player characters and updates every few hours.
Read the rest of the story in the game...you could become part of it

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