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Anvar Shevon

 

 

 

yrthilian
~Register to the game as an adept of this player~
Regeneration : 180
Energetic immunity : 323
Trade sense : 90
Initiative : 140
Defence : 690
Briskness : 226
Attack : 1356
Luck : 138
Power : 425
Woodcutting : 36
Experimentalism : 0
Finesse : 1
Royal Guard
Medusa Ceremonial Armour
Time Principle = 4000
Principle of Balance = 3553
Transposition Principle = 4000
Principle of Cyclicity = 2377
Principle of Enthropy = 3457
Golemus Techno Mage, He strives to learn and understand the working of magic and technology and combining them to be used as one. Yrthilian works to help protect new players and will teach those willing to learn. [penalty: 1/4]
Loading human character...
Battle stats
Won: 95 | Lost: 271
Honor: -455
MindPower: 5

Kelle\\\'tha Order
(Golemus Golemicarum)
The oneness of your housing is at 10 %

Some of my creatures
Madhorn Angien Sentinel IV Elemental V Rustgold Madhorn Unholy Pope Angien Sentinel IV Doppelganger Water Daimon III Rustgold Madhorn Wind Dragon I Angien Sentinel IV
Teaching the Principles of Magic Quest

As you can guess from the title I am looking for people to write up from a teaching
point of view the Principles of Magic.
This quest will be a long running quest as there are many principals. This quest will
also be done in 10 sections. Each quest will have 1 WP to be rewarded.

The outline of the quest is to write up a paper from a teacher’s point of view. To be
written as if you were going to be teaching a class of students the Principles.
You may take part in all papers or just one depending on how you may feel. You may talk
amongst yourself and help each other remember there are 10 WP’s
in total on the line so working as a group is also welcome.

I would like to see argument of how and why the principal may work. Remember that what
you put forward is all theory but the best or most logical one will win.
It would be good to see comparable examples or discussions for the principals. You may
write up each principal paper and have them linking to each other for
references if you wish. It would also be good to see references to other research of
the principals in the papers.

I will give 2 weeks to each principal (yes I said this will be a long running quest).
If I do not receive enough submitted works or the works that are submitted
are considered of too poor a quality then the WP’s will not be rewarded. Only 1
submission of work is acceptable per player. You may email the papers to
me @ yrthilian (at) Gmail (dot) Com or send an in game pm.
ALL emails or PM must contain the Quest name + Principal name.
Each paper needs to me at least 400 words but the more the better without repeating
yourself to much.

This quest is subject to change if I find any form of cheating.

NO ALTS allowed if this is found to have happened That player will be not be allowed to
take part in the other parts of the quest and will be marked as such.

So to start of the first paper it will be done on the Principle of Cyclicity
Started 25/08/2010 This part is finished as of today 08/09/2010

Second and third Principal to be submitted is Principle of Balance and Element Principle
This is 2 papers to be submitted as i will be away for the month.
Starting 08/09/2010 (NOTE: since i am away this give 1 month to submit the principal papers
This part is not finished


The forth Principal to be submitted is Principle of Entropy. Started 09/10/10 This quest will be open for 2 weeks. This part is finished

The Fifth Principal to be submitted is Principle of Imagination
Started 09/11/10 This quest will be open for 3 weeks.
(was extended by 1 week)

Fyrd Argentus asked me a question

There is a question in my mind after reading your quest whether you are asking for a
theoretical treatment of the principles, drawing from the larger universe, or
whether you are asking for an analytical treatment of how the principles are implemented
in the realm of MD (tokens and storyline etc.)

Answer
It can be from ether point of view both are valid. It would be nice to see both point
of view added. As that is part of teaching to be able to use real life
examples and In game mechanics or theories to show a point of how the principles may work

Sharazhad reminded me to use start date.
Z pointed out i had not included format for PM or email
**********************************************************************************
Update to quest can be found on the forum here




Page 463 - The Traveler
The Sentinel hastens to the graveyard. "Where is it, human?" The soldier looks at the dark cloud, confused. He never saw the Shade Sentinel so diffused like today. "Master, can you not see it? It's there, look, near that grave...", "Where??". The soldier does not know if the sentinel is under some sort of spell or if the weird humanoid thing near the grave is invisible to the shades. ...
This story involves real player characters and updates every few hours.
Read the rest of the story in the game...you could become part of it

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