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Game Development Status

MagicDuel Adventure is updating almost daily. Core features get changed, some people get frustrated some become happy. We are constantly improving things and try to mirror the base principles into the game mechanics itself.

Sample sketches from the development process:

Most programming aspects of the game are inovative and unique, the game is basicaly a research on new concepts. Details about latest research are usualy secret but sometimes parts of it are disclosed on the forums or the archives. There is a thin almost invisible line between tehnical development and the quest mystery part of MagicDuel.

View Staff page   |    View development stats




browser game

.:Principles of Magic:.

Principle of Cyclicity
Principle of Balance
Element Principle
Principle of Enthropy
Principle of Imagination
Darkness Principle
Principle of Light
Principle of Syntropy
Time Principle
Transposition Principle

.:Innermagic Spells:.

Wind Ward
Black Water
Lightnings
Group Scattering
Circle of Flames
Invisibility
Cures (intro)
Timeless Shot
Strike (Numerology: the number 1)
Protection (Numerology: the number 2)
Seduction
Leader Spirit
Group Spirit
The sword slash
Taint
 
~Fantasy Records~
 

.:Latest Adventurers:.

Hermelinus
Velm
Coban
new player
Carrol
TwistedDeath
Nepgear
HarleyQuinn
Belltrond Sinadel
Nahadoth
John Rothmaker
Elixir
Rhoda
Sirix the black robot
Imperius
Aniwaya
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Copyright  © 2005-2018 MagicDuel Adventure® | contact (at) magicduel (dt) com,  Phone: +40 . 720.665.996 (Romania)  | Partners | Terms and Conditions

Our purpose is not to give you an alternate world to escape your real one, its not to give you a casual game to relax, but to educate your mind in a way that is not
normaly possible. This "game" is highly addictive and might change you forever. Do not just play it ... learn from it ... because "it" learnes from you.