Announcements - View ID 5074
Ann. 5074 Priority: 2 [2020-08-23 15:52:26 - Stage 15] Posted By Mur
NPC dialogue unlock rules
The new interactive dialogues support activation rules now. This means, the dialogue branches and options can change dynamically based on same kind of rules that can be used to hide/show/change scene clickies. Example use: check the scarecrow

(ps. locked options are marked with ****, i might decide to entirely hide them till unlocked, your feedback is essential)

CODENAME: AUTUMN2050