MagicDuel

Miidorii

  • 4Mind Power 4of 7 levels
  • No Homelandno alliance
  • Honor 2,498of 5,000

154 days in the realm since 13 January 2009 · started in The Original Story Mode

Record

  • Fights367 won · 497 lost
  • Active2% of days · 154 of 6,467
  • Adept ofJubaris
  • Player ID129643
Play with Miidorii as your mentor

Join the realm from this page and you start as Miidorii’s adept. MagicDuel is free to play in the browser.

Character

Combat stats tap a row for its sources

  • 88.74 initial = 88.74

    The plain force your creatures strike with when you send them into a ritual.

    Treasure from won fights, where it is the cheapest of the nine to raise. Worn weapons lend it, and some shop and reward items grant it.

    Damage is your attack less the target's defence, and most abilities start their sum from it. Your total is shared out across the creatures in your ritual, so the same attack goes further in a ritual of two than in a ritual of six.

  • 42.11 initial = 42.11

    How much of a blow your creatures shrug off before it touches their vitality.

    Treasure from won fights, at three and a half times the cost of attack. Worn armour lends it, and some shop and reward items grant it.

    It is subtracted from nearly every incoming blow, so a defence above the enemy's attack leaves them doing the minimum of one damage. Like the rest, your total is shared out across the creatures in your ritual.

  • 28.37 initial = 28.37

    The strength behind everything your creatures do that is not a plain blow.

    Treasure from won fights, the second cheapest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    Healing, protecting, stealing life, draining principles and poisoning all measure themselves against power and ignore attack entirely. Stealing life is capped at 20 percent of a creature, and an aimed hit at 25.

  • 7.03 initial = 7.03

    How early your creatures move when a round opens.

    Treasure from won fights, at five times the cost of attack. Worn gear lends it, and some shop and reward items grant it.

    The whole field acts in order of initiative, highest first, so it decides whether you land a killing blow before the other side answers or after.

  • 13.35 initial = 13.35

    How readily the realm's heat answers to you, in a fight and on the road.

    Treasure from won fights, and one of the dearer of the nine. Worn gear lends it, and some shop and reward items grant it.

    It is added to the heat you get for a fight you start, and a quarter of it is added to the heat of every step on your own land, or on any land while you belong to none.

  • 7.07 initial = 7.07

    The realm's willingness to tilt a moment your way, or against you.

    Treasure from won fights, but only on about one win in eight, so it grows in jumps rather than steadily. Clickables in the lands hand it out, and worn gear lends it.

    On roughly one scene in three, luck finds you Winertia; luck below zero loses it instead. In a fight, luck on either side can double an effect or cancel it outright.

  • 11.67 initial = 11.67

    How readily your vitality comes back to you.

    Treasure from won fights, and by far the dearest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    It swells the vitality your house pays you on every refresh, by up to half again, with half of that reached at 2,000. After a fight, every creature you sent is brought back up to at least its regeneration as a percentage of its maximum vitality. Your regeneration is shared out among them like the other stats.

  • 10.83 initial = 10.83

    Your nose for a price, and how hard you are to overcharge.

    Treasure from won fights, at one of the higher costs of the nine. Worn gear lends it.

    It takes up to 25 percent off a dwelling, a weapon and your house rent. The discount climbs fast at first and then flattens, reaching half its maximum at 750 and never quite the whole 25. It is the one of the nine the fight engine never reads.

  • 21.32 initial = 21.32

    How well you hold together while crossing land that is not yours.

    Treasure from won fights, at one of the higher costs of the nine. Worn helms and shields lend it.

    Stepping into another house's territory costs you vitality, and your energetic immunity cancels that percentage of the loss. At 100 the crossing costs nothing at all.

initialweaponsterritoryalliancemagicillusion

Skills that only grow

  • nothing yet = 0.00

    The weight of your own will, built by going where the realm pushes back.

    Every scene you enter that costs action points. Going in above the viscosity minimum pays more than going in below it. The secured day streak pays as well.

    Your share of a forge wish. There are five bands, from a tenth to a half.

  • 80 initial = 80.00

    How far your character can still be reshaped. It starts at 80 for everyone and is only ever spent.

    Nothing raises it yet. Every card you take by converting permanent stats lowers it by one.

    The price of your next card. At 80 a card costs 10 points; each point of plasticity you lose makes the next card dearer (59, then 69, then 81 ...), and each point above 80 makes it cheaper, down to a floor of one.

Leanings

MiningHerbalismWoodcuttingWaterhandlingFinesseExcavationGardeningFilteringExperimentalismTamingDowsingFusioningLogging100

No Leaning yet. Gathering and crafting grow them.

The Leanings are thirteen crafts that pull against each other: what a player practises grows, and what they neglect falls away.

Principles

Principle of Imagination 60.42 · Element Principle 89.75 · Darkness Principle 42.04 · Principle of Entropy 108.27

Realm

No Homeland

No alliance

Armoury

No set pieces worn.

Writings

Comments on self


 


She has short black hair and green highlights. Midori has green eyes. She is Five foot three inches. The things she wears is generally lolita in which she makes herself. Her build is a bit on the skinny side, but that's okay, because no one can see it. (For her lolita is frilly and the sleeves are long.) She has a small chest size, but she is young. Her ears are a little longer than a humans, but pointy.

(Note: Those pictures of her with wings is her in the future. She will grow a pair eventually. When she comes of age. She isn't just a woodland elf as she thought. She is a Zephyr elf as well. Zephyr is another word for air.) 

Midori is about seventeen, twenty three in elf years.

 Personality:
 She is shy most of the time. The girl is very kind, though, but angers easily. Midori is also an easy blusher. She can be very gentle, too.
 

 People Miidorii has made friends with:

 Jazira - A very friendly being whom Miidorii befriended first.
 Celestial Ice king - He took her first kiss. She is his fiance. They are to be wedded.
 Stormrunner - Another friend who is quite funny.
 Je Suis Oeufs F. - A friend and an RPC whom hasn't forgotten me. :D 
 

People Miidorii has helped:

 Lord Azkika - An MP2 whom is also her adept. He had a few questions, but seems to be learning quickly.
 Moonstorm - Helped her a little at MP2 , but I helped her a little more at MP3.


THE SISTERHOOD

The following are not to be taken seriously. We are not an alliance nor do we seek to become one...unless asked by HIM.

  1. You must be willing to go skinny dipping and not be ashamed of looking at the others or yourself. XD
  2. Your hair must have been another color at one time.
  3. You must be able to fight like a man but still look like a woman doing it.
  4. You must be willing to share your shoes and weapons with your Sisters.
  5. You must be able to smell a bargain a mile away.
  6. You must enter all slurping contests.
  7. You must be able to fight and smooch your enemy at the same time.
  8. You must know and have smooched all our Guardians.
  9. You must be hell-on-wheels a least 40% of the time.
  10. You must get a massage by Gremlin at least every two weeks.
  11. Ask the MRs before smooching, MRWander doesn't like it.
  12. Must change all SMOOCHES on public logs to read, "Walk in lipstick free health" unless they really deserved it. XD

MEMBERS:

  1. Sister Calyx of Isis
  2. Sister Lady Isolda - MIA
  3. Sister Ailith
  4. Sister LunarGoddess
  5. Sister Amoran
  6. Sister SageWoman
  7. Sister Peace
  8. Sister Nelya Setesh - MIA
  9. Sister Kittiness
  10. Sister Kalaminira Kol
  11. Sister Siala Lone Wolf
  12. Sister Dark Mystic
  13. Sister Falen Angel
  14. Sister Aia, Priestess of Mana - MIA
  15. Sister Keida
  16. Sister StrongWilled Legna
  17. Sister Lunar Priestess
  18. Sister Mainnelle D Ashke
  19. Sister Arianna de Montreve - MIA
  20. Sister Esmerelda
  21. Sister SunPriestess
  22. Sister Lady Renata
  23. Sister Merewen
  24. Sister LilMsPiggy - MIA
  25. Sister Rubyribeena - MIA
  26. Sister Lady Amethyst - MIA
  27. Sister Jazira
  28. Sister Dark Trial
  29. Sister Kriskah Arcanu
  30. Sister Mya Celestia
  31. Sister Adiallinda
  32. Sister XinHun
  33. Sister Dream Elf - MIA
  34. Sister Black Rose - MIA
  35. Sister Makichama - MIA
  36. Sister Phantom Orchid
  37. Sister Grid Althea
  38. Sister Lady Tygara
  39. Sister Handy Pockets
  40. Sister sasha lilias
  41. Sister Sharazhad
  42. Sister Lady Esmeralda - MIA
  43. Sister Icedragon
  44. Sister Ladytwin
  45. Sister momma
  46. Sister Nimrodel
  47. Sister Nacirema Asu
  48. Sister Tarie
  49. Sister Mysteria Blue
  50. Sister Assira The Black
  51. Sister Miidorii
  52. Sister Mystic Siren
  53. Sister Madalina Fitzroy
  54. Sister Wildfires

&& Sister Innocence.

GUARDIANS: GREMLIN, AEOSHATTR, ICEPHEONIX, WHITE REAPER, AKENEX & KAEL RAYNE, ILIAS, HARRI, SWORDMASTER TREY, REDNECK, POPPITZ RESURRECTED


 


 

Accomplished:

  • Mp3
  • Loreroot (twice)
  •  Mp4
  • Joined an Alliance
  • Maxed barren soul
  •  Maxed aramor
  •  Maxed heretic archer
  • Explored Necrovion 


 

Things wanted:

 
  • To have the dojo come bac.
  • Become Mp5
  • Get a permanent way into & out of Necrovion.
     
     

 One Free heal token - Gargant

Endless cookie tin - Gargant

Creatures 11

  • Elemental VElemental Vlevel 6
  • Chaos ArcherChaos Archerlevel 6
  • Unholy Priest IIUnholy Priest IIlevel 2
  • Water Guardian IWater Guardian Ilevel 3
  • Unholy PriestUnholy Priestlevel 1
  • Savage Knator IISavage Knator IIlevel 2
  • FledglingFledglinglevel 3
  • ScoutScoutlevel 1
  • Heretic ArcherHeretic Archerlevel 1
  • Grasan IGrasan Ilevel 1
  • Angien EggAngien Egglevel 1

Adepts 5

5 players joined the realm as Miidorii’s adepts.

From the Adventure Log

Page 454 · The Traveler

Shortly after hearing that the Sentinel vehemently threw everyone from Necrovion, the pilot notices his spaceship starting to malfunction. He's going to crash! Patting the dash, "Well, mate, we had a good run." Turning the spaceship around, he aims right back at Necrovion. "YOU'RE COMING WITH ME SHADE! THIS IS FOR BIGC!" With the Sentinel in plain view, Renavoid crashes into the landscape near the Field of Fear. The explosion sends him flying out of the spaceship to crash through the back of the House of Liquid Dust.

This story involves real player characters and grows every few hours. Read the rest in the game: you could become part of it.

Join the realmPlay