| Regeneration : |
944 |
| Energetic immunity : |
1025 |
| Trade sense : |
560 |
| Briskness : |
625 |
| Initiative : |
371 |
| Defence : |
1651 |
| Attack : |
2141 |
| Power : |
405 |
| Luck : |
184 |
| Herbalism : |
1 |
| Finesse : |
0 |
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| Time Principle |
= 4000 |
| Transposition Principle |
= 4000 |
| Darkness Principle |
= 4000 |
| Principle of Enthropy |
= 4000 |
| Principle of Balance |
= 4000 |
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| Enjoys deconstructing puzzles such as the broken tile gazebo puzzle. Tries to understand the mechanics behind puzzles and the underlying nature and rules of the MD universe. (a.k.a. cutler121) |
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Past Quests: Puzzle Quest This quest ran for 5 months and had 2 people solve it but many people
try the first, second and third legs. I made this quest as a challenge
and showcase of a few different types of puzzles people could expect
from me. All of the solutions for each leg led to clickable elements
which then gave the next leg so the Quest was completely self-contained
except for any hints people requested. A) 3D Stereograms - gave a riddle which led to the marind roundabout when arranged properly B) Monoalphabetic Substitution Cipher (with a twist) - this led to a visual tile puzzle C) Tile puzzle - Each edge had a pattern which needed to align with the
neighbors when solved correctly, the next location and keyword were in
the puzzle D) Word Pattern Cipher - This "cipher" used the letter pattern of
unique words in the English language to provide a series of "first
letters" which then told the next location and keyword of the next leg E) Check Back - After completing the four "challenge" portions of the
Quest the quester was presented a series of questions and basically an
evaluation of the Quest. Only 2 people made it to the end(which was about what I was shooting
for) They were supposed to be given a WP by Calyx of Isis who
subsequently quit MD and never even gave the first WP which (s)he was
still around. Yrthilian rewarded the WP for this quest since he felt it
was worthwhile. After the 2 WP winners were rewarded I changed the
reward to an old creature, but nobody else made it to/past leg 4. Dimensional Shifters Alliance Quest Putting aside the controversy of the Alliance takeover and dst's and
simplyzeros animosity, I made this quest with a back story about the DS
players where each one has a cipher with a hidden message from a past
DS member A) Caesar Cipher - The was the first ever created and easiest type of cipher to decode B) Atbash - Another classical and slightly more difficult cipher but still very easy. C) A version of Pig Latin - More of a school boy playtime, this still leads to an interesting cipher which requires some thought to work out the solution. D) Monoalphabetic Cipher - Each letter is replaced by another letter to hide the meaning but no additional tricks were done to make it harder After solving those four ciphers which were in my pages, each led to a
clickable element which gave further backstory about the particular DS
alliance members and a quarter of the DS shield with a block of letters
on each shield part. Once the four letter blocks were assembled, they
could be decoded using a transposition cipher which told how to
reassemble the shield and complete the quest. Many many people completed this quest (since we made it to be solvable
by everyone) and Dst and I gave old creatures as a reward for solving
it. Logic Puzzle Arcade As many people know I enjoy solving puzzles like the broken gazeebo
puzzle and have long felt that MD should have some more such games for
people to play. So I made some. I have completed four puzzles for
people to play and have already received a lot of feedback from people
about how fun and challenging they are. I also have gotten kind of
addicted to the logic games since they reset brand new each time you
play them and can be played again and again for hours. I have ideas for
3-4 more such puzzle games which I will update over time. In the future, my Quests might have solving particular instances of
these type of logic games as one leg or component of the quest. I would
be interested in working with Mur/whoever is responsible for MD
development to make more integrated games for MD. Cookies: I understand that there won't be any cookies for this festival, but please don't give me any coal either, I have already taken lots of abuse due to my creation of the (Dimensional Shifters) Cipher Quest. I feel that I have been sufficiently punished already.
Oh yeah, I wouldn't mind having some WP to give out as rewards for my quests or a spell document. I also already "purchased" the level 4 clickable items in the wishpoint shop, but it would be great if I could get access/permission to edit the rest of the clickable elements as these can be really useful for Quest creation.
WooHoo no more RPCs!!! Very Nice Decision Mur !!!
My key interest is in working out puzzles and understanding how things work.
It is not so much to have knowledge about "secret" things but to see how things are interconnected and through that insight better understand my place. On those lines I enjoy deconstructing puzzles such as the broken tile gazebo puzzle. Solving it was a fine challenge, but I was more interested in how the creator of the puzzle constructed it and why it was difficult. In that case, by fully understanding how the puzzle was developed in the first place, I have been able to help direct some people to a better understanding of it as well without spoiling the puzzle.
In the long run, I wish to gain this type of understanding as to the underlying nature and rules of the MD universe.
Sleepwalker Twirling wind whips sand around in a spiral
of hypnotic light. As the sand caresses your
face the memory of dreams past rise in your
mind blocking the world without. Sleep but
not sleep, dream but not dream, the sleepwalker
falls to the ground. |
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The astral plane is now gone, no more astral plane quests or games. Sorry.
Cheers,
Cutler
You can access the iPhone versions of my Puzzle Arcade games outside of MD directly at: www.robcutler.com/Logix/
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In each of my quests, I have put together 2 hints for each quest leg which should help if you get completely stuck.
Since I want everyone who tries my quests to spend some time working on / thinking about the puzzles, hints aren't free.
You can complete any one of the tasks in the Hints Section to receive a hint.
If you have a suggestion for a new task I will consider it, just PM me with the suggestion clearly written out.
WP Puzzle Quest
One of the most enjoyable aspects of MD for me is solving puzzles such as the broken pattern gazebo, doing puzzle quests like Bootes prior WP quest, and in general solving riddles. SO, I have put together a set of puzzles and riddles which will send you on a quest around MD. Each puzzle will yield a solution to a location and a key word that will send you to the next leg. Since this quest has many legs (at least one of which I classify as very difficult), there will be a reward of a Wishpoint for the first 4 people to solve the Quest. For those who are able to complete at least 3 of the legs (but not all), there will be a smaller reward for your hard work. Once 4 people have solved this puzzle quest or August 1st comes, the quest will be over and I will post the puzzles and solutions here. Assuming people enjoy this puzzle quest (part of this quest is testing out the clickable elements to "serve" the quest so you don't have to wait on my PM responses) I will put up another one at that point. If you want to try an easier quest with a full backstory about the Dimensional Shifters Alliance (and reward) take a look at my Alliance page.
GOOD LUCK !!! People who have completed the Puzzle Quest: Kafuuka [earned a WP]
LEG #1: The first leg of the quest is presented below. This leg has a series of
hidden words that need to be ordered properly to find the next location.
The following links will present each of the hidden words. Note that word
five was broken into 2 parts.
 (Image may be subject to copyright. Read the note at the end of this page.).
 (Image may be subject to copyright. Read the note at the end of this page.).
 (Image may be subject to copyright. Read the note at the end of this page.).
 (Image may be subject to copyright. Read the note at the end of this page.).
 (Image may be subject to copyright. Read the note at the end of this page.).
 (Image may be subject to copyright. Read the note at the end of this page.).
 (Image may be subject to copyright. Read the note at the end of this page.).
 (Image may be subject to copyright. Read the note at the end of this page.).
This leg should be relatively straightforward, but if you have no idea what the images are above, feel free
to check out the Hints Section for a little help.
Hints Section: For each leg of my quests I have made 2 hints which should help you gain some insight into the mechanics of that LEG, but the hints will not give you the solution. To request a hint, just send me a PM with the topic heading HINT, make sure you include which Quest, the LEG # and which of the following
tasks you chose to complete (with the task solution). Next to each task is a use number which tells you how many times you can use that particular task.
If you have a suggestion for a new task I will consider it, just PM me with the suggestion clearly written out and if I like it I will update it here. Tasks:
- [5] Buy a hint: 1 silver coin
- [3] Buy a pack of 3 hints: 2 silver coins (or a non-coin item)
- [1] Post a new note in my public log [be truthful] and add me as a friend
- [1] Become my adept
- [3] Get someone to become my Worshipper (not currently possible since I am no longer MP6)
- [1] PM me the CTC code for a creature alive for 20 or more days
- [1] Complete the Dimensional Shifters Alliance Quest
- [3] Get someone new to join MD using my referrer code [no alts]
http://magicduel.com/register/register.php?refererID=92398
- [1] Perform an act of Selfless Service for others.
(This one is at my discretion, but I am always happy to reward good people for doing good things. PM me with the idea and if I agree have the person you helped PM me to tell me what you did.)
- [1] Publish an article in the The Golden Globe Gazette.
- [1] Contribute 3 credits to the Artisans Treasury (they really deserve it !)
Demented Grifters Quest
Overview:
The Demented Grifters (DG) Alliance has a history reaching far back to the creation of MD. Although there are
many rumors about the powers held by DG members including the ability to teleport anywhere (which is rumored to cause loss of mental ability and sometimes derangement), banish enemies to secret and inescapable locations, and even cast some spells long thought lost, one rumor was true.
Originally there was a shield which could be wielded by DG members in times of need. The DG shield was broken into four pieces when the original alliance fell apart and the four pieces of the shield were scattered around the land. Each piece of the shield was hidden by a past fallen DG member and only the cryptic clues they
left behind in the form of four scrolls remain.
For any who are willing to help restore the power and original symbol of the DG alliance, we task you to decipher the clues hidden by our predecessors and recover the hidden portions of the DG shield. For those of you who are able to decipher all of the clues, return the four shield pieces to Cutler with the incantation
to rejoin them, and request Cutler to perform the rejoining ceremony with you present. Once the DG shield has been rejoined the hidden power of the shield will be revealed.
There will be a reward for those who are able to complete the Quest.
Good luck !
People who have completed the Quest: kiss my anthia Charliedave Guybrush Threepwood Kafuuka lyfegear Phantom Orchid Jamuro
Note for Scroll #1: Rex Umbrae Killer was known to have been a scholar of ancient
writings particularly of a ruler called Caesar.
Odvw Mrxuqdo Hqwub
Wkh sdvw ihz gdbv kdyh ehhq khfwlf zlwk pdqb zduulruv dqg dvvdvvlqv
fkdvlqj ph iurp rqh hqg ri PG wr wkh rwkhu zlwk qr uholhi lq vljkw.
Wkhuh lv hyhq wdon ri d sxeolf vwrqlqj iru pb sdvw wudqvjuhvvlrqv. Pb
odvw reoljdwlrq ehiruh L jr dqg frqiurqw pb dffxvhuv lv wr klgh pb
vhfwlrq ri wkh vklhog.
Dw odvw L dp dorqh dqg zkr zrxog kdyh jxhvvhg lw zrxog eh dw wkh
jdcher ri htxloleulxp. Wkhuh lv qrz d vljq xs fdoolqj iru pb fdswxuh
dqg wuldo odwhu wklv hyhqlqj. L zrxog kdyh olnhg wr klgh wklv lq d ehwwhu
sodfh exw vrphwlphv wkh odvw sodfh shrsoh orrn lv rxw lq wkh rshq.
Zkr zrxog wklqn wr "orrn xqghu wkh wdonlqj urfn"?
L zloo wub wr zulwh pruh exw pb sdwk lv eorfnhg dqg L grq'w vhh dqb
hvfdsh. L krsh wklv qrwh pdnhv lw wr iulhqgob kdqgv...
Note for Scroll #2: Junior was rumored to have been travelling to lands far from the
borders of MD searching for secrets about ancient and extinct religions.
His last known journey was supposedly about unlocking a caballa
text from a religion called Atbash.
Qlfimzo Vmgib ...
Nb hvzixs gl fmxlevi gsv hvxivgh lu gsrh zmxrvmg gvcg R szw hl uzi yvvm
fmzyov gl wvxrksvi rh zg zm vmw. Dsl xlfow szev tfvhhvw gsv ovggvih
dviv hfyhgrgfgvw rm ivevihv liwvi. Ziiits, rg dzh hl xlnkovc R gslftsg
R dlfow mvevi fmolxp gsrh gvcg.
Zugvi slfih lu wvxlwrmt gsrh hvxivg zmxrvmg gvcg rg gfimh lfg gszg rg dzh
mlgsrmt nliv gszm zm rmevmglib orhg lu kilwfxv ylftsg zmw hlow yb hlnv
gizwvi levi gsivv gslfhzmw bvzih ztl. Ztzrm erxglib rh hglovm uiln nb
tizhk zg gsv ozhg nlnvmg. Zg ovzhg gsrh grnv R ovzimvw z mvd fmyivzpzyov
dzb gl olxp zdzb nb hvxivgh gszg ml lmv droo yv zyov gl wvxlwv.
R gsrmp rg rh grnv uli nv gl ovzev gsv wrnvmhrlmzo hsrugvih. Hrmxv R xzmmlg
pvvk kilgvxgrmt gsvri hsrvow uiztnvmg yb gizevoormt gl ulivrtm ozmwh, R droo
srwv rg rmhrwv gsv ulfmgzrm zg nzirmwh ilfmwzylfg. Mlylwb droo vevi tfvhh
gsv hvxivg kzhhdliw "tvmrfh rmxzimzgv" fmovhh gsvb pmld nv dvoo.
Note for Scroll #3: Aleron was a researcher of rare and ancient weapons and armor.
After returning from one of his travels Aleron was rumored to speak about a land where
people spoke a form of latin which he had learned. This might explain the confused people
who would listen to Alerons recite poetry while intoxicated.
I llshane aylay my nsweapone to strene rehene,
Orfay ownay I llwine go rewhene nenone omfray sethene dslanay vehane negone rebefone,
To chsearay rewhene nenone vehane edsearchay rebefone me,
Rethene reane llstine nsweapone to be ndfoune.
My msaray ownay strene at hetay ldbattlefiene,
Ryweane omfray hetay chresearay I vehane nedone,
Ouyay reane mewelcone to do uryone wnone, or ldbuine onupay nemine.
Stjune erremembay atthay at hetay Shclane of Esagay.
Mesone estreasuray aymay be "enhidday in inplane htsigay".
Aleron, weapons specialist
Note for Scroll #4: Manweor a servant of the earth mother once said he received a vision
describing how each letter had a holy twin. To honor the earth mother, from that day on he
wrote all his messages using the holy twin letters. Unfortunately, he never told anyone else
this secret so his writings have long been considered forever lost ....
su rgakwjc,
a qtnk gkhgkthkj suckpr hf hqk rfgkch hf ckgnk hqk sfhqkg.
fw hqk fvvtcafwc ufd jf ckk sk fdhcajk fr pfgkgffh vkwhgk a ts hgtawawo,
tcbagawo hf ogfi chgfwokg hf ckgnk hqk sfhqkg knkw ekhhkg. a vtwwfh htlk
su iktbfwc awhf hqk rfgkch, ah ifdpj frrkwj hqk sfhqkg.
hqkgkrfgk a chfgk su iktbfwc ekqawj hqk chthdk fw hqk itu fr hqk stwabdpthfg
fr bgawvabpkc, qk iqf hqk sfhqkg cti, ekrfgk a kwhkg hqk rfgkch. hkpp qas hqk
sfhqkg cti qas twj su iktbfwc cqtpp ek ufdgc, dck hqks iackpu aw hqk wtsk fr
hqk sfhqkg.
hqkgkrfgk a chfgk su iktbfwc aw hqk etck fr hqk suchkgafdc chthdk, qk iqf
hqk sfhqkg cti, fw hqk itu hf hqk ckvgkh pfgkgffh kwhgtwvk ekrfgk a gkhdgw hf
hqk rfgkch. hkpp qas hqk "sfhqkg ckkc ufd" twj su iktbfwc cqtpp ek ufdgc,
dck hqks iackpu aw hqk wtsk fr hqk sfhqkg.
hqk hgkkc qtnk ckkw ah tpp, hqk gack hqk rtpp, egawo su btgh fr hqk
cqakpj hf hqfck iqf'c hdgw ah ac hf gack totaw. hqk sfhqkg iacqkc ah
hf ek cf. stu pdvl rtnfg hqks twj stu hqk sfhqkg epkcc hqks. rfg hqku
cktgvq rfg ckvgkhc hqth saoqh vfwcdsk hqks.
stwikfg, ckgntwh fr hqk sfhqkg
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The ultimate skill is to take up a position where you are formless.
If you are formless, the most penetrating spies will not be able to discern you, or the wisest counsels will not be able to do calculations against you.
With formation, the army achieves victories yet they do not understand how.
Everyone knows the formation by which you achieved victory, yet no one knows the formations by which you were able to create victory.
Therefore, your strategy for victories in battle is not repetitious, and your formations in response to the enemy are endless.
-Sun Tzu The Art of War
Only through formlessness can you advance. |
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| Page 357 - The Inner Sun - Bo., Tar., Iam. |
| The men’s attention is drawn away from their current concern by a clamor coming from elsewhere in the Archives. Bootes peeks out his door to see a figure with a book shouting and singing on his way out. Tarquinus scowls dismissively at the spectacle and turns away. Bootes stops him and points, “Wait… What do you See There?” ... |
This story involves real player characters and updates every few hours.
Read the rest of the story in the game...you could become part of it |
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