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Harion
Player ID: 142590
~Register to the game as an adept of this player~
Regeneration : 79
Energetic immunity : 45
Trade sense : 29
Briskness : 84
Initiative : 68
Defence : 200
Attack : 243
Power : 61
Luck : 61
Royal Guard
Sun God Armour
Principle of Syntropy = 95
Principle of Light = 266
Principle of Imagination = 68
Element Principle = 99
Principle of Enthropy = 5
Loading human character...
Battle stats
Won: 428 | Lost: 730
Honor: 4882
MindPower: 5
You are not yet a member of any alliance
The Stranger
--Day 35--

The reasons and methods by which I came to this land does not overly concern me. What was and what will be will come or will be revealed in time - or not, if the gods so choose it. I live only day to day knowing what I can and cannot do in this land. For now however, I set aside all questions and deal with the harsh unreality of this realm. I am only concerned with surviving - for now.

I am disturbed though by one thing which has been niggling at me. What is this pain I feel whenever I try to think of my past (or wonder if I ever had one)? Tears form in my eye and I do not know if this is because of the pain or because of something else. I feel as if I have lost a great deal more than my memory. And no, it is not because I cannot walk and I cannot see. Though blind and a cripple, somehow in this world it doesn't matter much. I can still travel and I can still see, though by what design I do not know. Regardless, I am thankful for that one blessing being in this world gives me.

I may have lost my memory and much more, still compensating for my infirmities somewhat balances things.

This scar on my neck itches though. It is deep and goes around as if somehow someone (or something) has tried to strangle me with a thin string of metal and only got halfway through. It is a miracle I lived with that deep of a wound in my neck.

Though now whether I am still alive (truly alive) is the question.

--Day 71--


I have gained access to LoreRoot. Along with that access came new, powerful, mysterious yet beautiful creatures. I have gained much experience in my journeys and with that experience came knowledge, with knowledge came understanding, and with understanding, came power. But power came with a price.

One of my "all-seeing" blind eyes has finally reverted back to being blind.

More troubling still, is the contention of everyone I talk to that I have been gone for well over a year. Upon investigation, I found out that the last anyone ever saw of me in this world was on the 70th day of my arrival. After that, everyone said I just disappeared, leaving no trace nor any sign of ever being here.

And this morning, I woke up with an aftertaste of a dream. Of a girl with flowing black hair and melancholic eyes. Her sweet fragrance lingered even after I have wakened. Her name tumbled on the tip of my tongue before being swallowed by the roiling waves of sleep-wake cycle, and when I had fully wakened, the wind had blown it away to be hidden in that unreachable place of my mind where even my own name resides.

I must have more power! Only with power will I be able to traverse this world's many mysteries and secrets which it tries so hard to hide from me. More than my name, I must know the name of that girl which has stirred the beginnings of remembrance in me.

I will go east, a land in this realm I have not explored. Necrovion -- they say it is a land of occult practices and dark magicks. Many have admonished me and warned me not to go on with my journey, saying that there are shades there who will eat my soul and sacrifice my rotting corpse to their demon god. But I care not for shades or for demon gods. Who will? When every waking thought, I am filled with pain and longing unimaginably intense. It is as if a gaping hole in my heart is sucking my very being, trying to swallow it whole. And I feel that if I don't plug it up soon, there wouldn't be a tomorrow to wake up to in this world.

-Day 100-

I have been to Necrovion and even to that inacessible island, Golemus. Both lands hold its own secrets. Secrets which no interloper may easily steal. Yes, I was an interloper when I visted those lands. I entered not on my own power but with the help of a magical torch. Even then, gaining access proved less than fruitful. I learned nothing except to be affirmed as more ignorant than ever. I did not even gain new creatures or new weapons and armors. I went on a sightseeing tour that only got me lost in a very confusing labyrinth. It was so pathetic I had to come and ask for help to be able to leave the labyrinth. From those I sent a prayer to, only one responded. dst. And she promised help would only come this once.

When I got out of the labyrinth, I was so depressed I decided nothing more can be done about my powerlessness. It is impossible to gain anything more out of this land. I decided I'll just wait until this pain kills me, or until death visits me.

Who cares if I never know tha name of that girl? Who cares if I never know what happened to me and how I came here? The world surely doesn't. Not in this world anyway. So goodbye MD. Maybe in my death I will find my answer.
Some of my creatures
Elemental V Angien Day Dreamer Majestic Winderwild Grasan Huvourer Walking Tree

plagiarizers and high falluters - no you are not smart if you use words you think others don't have the vocabulary to understand and no you will not get my respect if i discover all that you've been writing has been plagiarized

--
advice for adepts: read Lifeline's Military Ways and Beliefs page. it will save you a lot of regret and anguish. Lifeline is the King of Marind Bell and you can usually find him in Wind's Sanctuary. try to read the papers of everyone you come across. you never know what you might learn from them. finally, fill up your own papers! build your role in MD and interact with other players. MD is a social game, first and foremost and it is only by interacting with others will you grow and get deeper into MD.

some tips about fighting:

1. if you need wins for your creatures without increasing your wins and losses counter, go to GGG (found in MDA lands) and ask ppl there for help. be sure you have understood the rules there before anything else.  GGG is no more (well, the place is still there, but training grounds is no more) Now, to get your wins, you need to make friends and organize your own training set-ups.

2. if you're looking for losses, idling at dojo (marble dale park) or GoE (gazeebo of equilibrium) will help. set your def to a single non dmg creature (be sure it has 301 life or more or the ritual will not activate). you can also get wins in these places as many ppl there are looking for losses. talk to ppl and ask who needs wins and who needs losses.

3. try to balance your wins and losses. a balanced profile gives more XP per fight. also, when you get to a point that your profile is so unbalanced, you will take skill damage (meaning you will lose profile skills). also, try to attack players that will give you positive honor. if you get negative honor, you can only attack ppl that will give you positive honor.

4. learn to use a scout ritual. pick any creature that has the lowest max vit among your creatures. make sure it has at least 301 vit. put only that creature in a ritual, use 0% VE when attacking and use it for probing attacks. now, you can find out what enemies have for def and find out if you can defeat their defenses or not without having to lose VE.

5. hunt players with near death creatures and low VE for easy wins.

6. employ hit and run tactics early in the game when you are just weak and all your def rituals get easily broken. GoE is the best place for this as berserker's way (a sanctuary) is just one step away. heal in sanctuaries and come back out when you're ready. fight, hide again, and heal. later on, when your def rits do not get broken easily, you can safely fight wherever you like. just constantly heal your def rits so you always have your def up.



Page 588 - The Hunt for Red Presents
Aia, who had recently been given a stash of snowflakes, met with Ledah in Lore Sanctum and began discussions about what to do with their snowflakes. While quite a balmy evening in Loreroot the air felt a little nippy as Ledah entered holding his snowflakes, a fact that was also not missed by Ledah. During the discussion various options were considered, Ledah, being a proponent of fire-based solutions suggested burning them. Aia, being more cautious, recommended against fire within Loreroot suggesting it’s use be a last resort. Aia then watched a spirited attempt at threatening the inanimate snowflakes with violence. They continued to not react even with Ledah threatening what he called Snowflake 6 with his caretakers shovel. After a number of minutes and a torrent of threats directed towards them, the snowflakes continued to not change. Therefore a new plan was agreed on and the pair rushed off to try their secondary plan. ...
This story involves real player characters and updates every few hours.
Read the rest of the story in the game...you could become part of it


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