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MrSmith

 

 

 

Herly
Player ID: 155885
~Register to the game as an adept of this player~
Regeneration : 17
Energetic immunity : 19
Trade sense : 17
Briskness : 21
Initiative : 9
Defence : 27
Attack : 70
Power : 11
Luck : 10
Royal Guard
Gladiator
Principle of Light = 94
Principle of Syntropy = 100
Element Principle = 42
Time Principle = 54
Loading human character...
Battle stats
Won: 224 | Lost: 227
Honor: 3998
MindPower: 4
You are not yet a member of any alliance
Who am I?
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(Image may be subject to copyright. Read the note at the end of this page.).
Herly is an ancient traveler that has, in the past, roamed through many realms. He was born in a far away land and soon felt the urge to discover the world and its different peoples. He leads a quiet life without interfering directly in other races activities.

He travelled through countless times and lands, the last one being MD. When he entered the realm he suddenly felt at ease and discovered that its people were very friendly and eager to make him feel comfortable.
He likes all the lands in MD but he's fallen in love with Loreroot.
There he found the greenest forest he's ever seen and immediately bonded with the forest. He's often seen in the Root of the Matter Inn, on the porch gazing into the forest, listening to the sounds of the land and feeling the soft breeze on his skin (he likes to say he's absorbing the green).

He, in general, is a peaceful, nature-loving man who loves beautiful and natural things. Because of his non-interfering policy he's not keen to wage war.

However, don't think he's feeble and weak. He is agile, proud and dexterous. If needed and provoked he can summon his allied creatures (he tenderly calls them pets) and with the Elven techniques he learnt due to his adventurous e arts of Elven war can strike a powerful blow and cause a lot of damage to his foes.

His recent activities have been applying to be a citizen of Loreroot and with the help of his mentor in MD (Firsanthalas) his thinking to take the next step and actively protect the Loreroot forest.
He is now a candidate to join Guardians of the Root Alliance and is under the guidance of the kind Sagewoman.

One interesting fact is that he loves Firsanthalas' muffins and the Elven tea served at the inn.
Some of my creatures
Elemental V Chaos Archer Grasan Huvourer Hollow Warrior Aramor Assassin Dark Archer III Full-grown Winderwild Animated Tree III Unholy Priest II Water Daimon I

Herly is an ancient traveler that has, in the past, roamed through many realms. He was born in a far away land and soon felt the urge to discover the world and its different peoples. He leads a quiet life without interfering directly in other races activities.

He travelled through countless times and lands, the last one being MD. When he entered the realm he suddenly felt at ease and discovered that its people were very friendly and eager to make him feel comfortable.
He likes all the lands in MD but he's fallen in love with Loreroot.
There he found the greenest forest he's ever seen and immediately bonded with the forest. He's often seen in the Root of the Matter Inn, on the porch gazing into the forest, listening to the sounds of the land and feeling the soft breeze on his skin (he likes to say he's absorbing the green).

He, in general, is a peaceful, nature-loving man who loves beautiful and natural things. Because of his non-interfering policy he's not keen to wage war.

However, don't think he's feeble and weak. He is agile, proud and dexterous. If needed and provoked he can summon his allied creatures (he tenderly calls them pets) and with the Elven techniques he learnt due to his adventurous e arts of Elven war can strike a powerful blow and cause a lot of damage to his foes.

His recent activities have been applying to be a citizen of Loreroot and with the help of his mentor in MD (Firsanthalas) his thinking to take the next step and actively protect the Loreroot forest.
He is now a candidate to join Guardians of the Root Alliance and is under the guidance of the kind Sagewoman.

One interesting fact is that he loves Firsanthalas' muffins and the Elven tea served at the inn.



Page 15 - Golemus Wizard quest - Ak.
The wizard acts like nothing happend, he kindly invites Akasha to sit down and tell her story. After a long talk, the wizard accepts Akasha as an apprentice and sends her on mission to prove her skills and loyalty. He sends her after the Book of Principles guarded by the fires of Mount Kelle'tha. The book is actualy protected by the principles itself so if someone tries to destroy it or steal it, the events will go in such way that the book will return unharmed to its place. Akasha realises that this book can not be taken away from its place and its a bit confused why the wizard gives her this task, however there is nothing she can do about it so she starts her jurney to get the book or at least try to. ...
This story involves real player characters and updates every few hours.
Read the rest of the story in the game...you could become part of it


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