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Adepts

 

 

 

Invie
Player ID: 45868
~Register to the game as an adept of this player~
Regeneration : 1492
Energetic immunity : 1736
Trade sense : 1071
Briskness : 1092
Initiative : 922
Defence : 2292
Attack : 2397
Power : 409
Luck : 351
Volition : 1963
Mining : 21
Woodcutting : 11
Finesse : 51
*excavation : 70
Waterhandling : 15
Herbalism : 13
Cartography : 44
Gardening : 7
Experimentalism : 13
Filtering : 5
*taming : 2
Medusa Ceremonial Armour
Silver Set
Principle of Balance = 1967
Darkness Principle = 4000
Element Principle = 4000
Principle of Light = 2069
Principle of Imagination = 1622
Loading human character...
Battle stats
Won: 1155 | Lost: 1155
Honor: 5000
MindPower: 5

Legend Speakers
(MagicDuel Archives)
The oneness of your housing is at 10 %

Some of my creatures
Walking Tree Reanimated Roots Angien Sentinel III Witherwraith Imperial Aramor Assassin Elementair V Master of Puppets BloodPact Chaos Archer Chaos Boogschutter Smelly Grasan




Page 313 - The Inner Sun - Bo.
While Bootes is asking around for help at the local pub, a regular patron stops him and hands him a parchment, "This might help you on your path." As Bootes unrolls the parchment he realizes it's a map to Sage's Keep, but it shows something different. Bootes turns to offer thanks but the patron is gone. ...
This story involves real player characters and updates every few hours.
Read the rest of the story in the game...you could become part of it


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