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Leucretia
Player ID: 116626
~Register to the game as an adept of this player~
Regeneration : 13
Energetic immunity : 13
Trade sense : 7
Briskness : 7
Initiative : 6
Defence : 31
Attack : 53
Power : 16
Luck : 6
Principle of Syntropy = 130
Principle of Balance = 81
Transposition Principle = 96
Time Principle = 96
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Battle stats
Won: 189 | Lost: 299
Honor: 4336
MindPower: 4
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LEUCRETIA

LEUCRETIA

DESCRIPTION

Leucretia is not an ordinary "vampire".  She is a  DayWalker, standing at 6 ft 3 inches tall.  She is quite ravishing to behold with mesmerizing blue eyes and long black hair that falls to her knees. 

Leu is usually even tempered, but can get nasty very quickly. She will only warn you once, with a very scary snarl, baring her fangs and hissing..then...watch out!   

Her saliva has special properties that can numb skin and heal wounds...especially the wound she makes when she feeds from "willing" donors.

When in defense mode, her eyes turn red and her hands  become claw-like.  Her teeth will elongate; looking deadlier than usual.

Has the magic ability to heal through her hands. She did this once for Necromancer Mortis, much to the amazement of others.  See what happens when you assume?

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DAYWALKERS

Unlike "legendary" vampires, "DayWalkers" do not stalk people to feed.  Nor do they shapeshift into mist, smoke, a bat or a hell hound. The sun does not affect them nor does water weaken or hurt them.  They do not glitter either as in a certain Twilight movie!

Leucretia
Some of my creatures

What Leucretia Hates

1. Not reading her papers first before making a snap judgement of her.

2. Head Contest

3. Boredom

4. People who role play ineffectively

5. People who create problems

6. Whiners

7. People who think they know everything about vampires.

8. People who rant and rave continuously about things that has nothing to do with them.

 




Page 584 - The Hunt for Red Presents
As Queen Aia approached the Archives building expecting her meeting with the Elf she noticed a little smoke drifting out of the roof. As she moved closer she could see that part of it was missing, with the smoke lazily drifting out. Turning to Jakubhi she requested more details, and learnt of the fire, storm, and the missing Elf.

While Queen Aia was able to mask her impatience at her subjects fiery handiwork, she did request that Lashtal bind both accomplices to themselves to keep them close. They then continued into the lobby.

While the fire was contained to a single room, the later storm flooded through the archive finding its way inward through the damaged roof. The lobby covered with a sheen of water caused the Queen to hike her dress up slightly.

Deciding it is best to attempt to meet with the Elf sooner than later, Aia and her party pressed onto the archivists office. Unfortunately they were unable to get to the Elf’s office due to debris blocking the door. An attempt was made to access the office from the roof however the Hall of the Inner Sun was much more deeply covered in water, and the maintenance door was closed and unable to be accessed. Aia, deciding that more damage would be unfortunate, decided not to break down the door at this time.

On returning to the archivists office Aia found a tiny figure coughing and spluttering, It was the missing Elf! ...
This story involves real player characters and updates every few hours.
Read the rest of the story in the game...you could become part of it


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