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Occamrazor
Player ID: 250363
~Register to the game as an adept of this player~
Regeneration : 5
Energetic immunity : 6
Trade sense : 1
Briskness : 8
Initiative : 1
Defence : 5
Attack : 10
Volition : 45
Power : 1
Luck : 0
Gladiator
Royal Guard
Sun God Armour
Principle of Imagination = 28
Principle of Balance = 6
Principle of Syntropy = 9
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Battle stats
Won: 63 | Lost: 53
Honor: 1651
MindPower: 3
You are not yet a member of any alliance
Occamrazor
Ockham's razor (also written as Occam's razor and in Latin lex parsimoniae) is a principle of parsimony, economy, or succinctness used in problem-solving devised by William of Ockham (c. 1287 - 1347). It states that among competing hypotheses, the one with the fewest assumptions should be selected. Other, more complicated solutions may ultimately prove correct, but—in the absence of certainty—the fewer assumptions that are made, the better.

The term razor refers to distinguishing between two hypotheses either by "shaving away" unnecessary assumptions or cutting apart two similar conclusions.

Ockham stated the principle in various ways, but the most popular version "entities must not be multiplied beyond necessity"
Some of my creatures

Occamrazor
Doing things the hard way.
Allowing others to treat anyone as if they are lesser than.




Page 565 - One Man, Many voices
As the red services speech neared its end she walked over to the old man. An arm darting out from the circle caught her by surprise and unbalanced her, pulling her into… darkness. The Gazebo had gone but the old man came into focus. The old man, cold sweat beading on his forehead, spoke quietly and quickly. “The shades will poison you, you must help me, save me from this”. His voice rapidly speeding up and finally rasping the final words “kill me”. ...
This story involves real player characters and updates every few hours.
Read the rest of the story in the game...you could become part of it


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