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Adepts
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Solovikon
Shadowtai

 

 

 

Seigheart
Player ID: 182140
~Register to the game as an adept of this player~
Regeneration : 48
Energetic immunity : 59
Trade sense : 24
Briskness : 85
Initiative : 50
Defence : 766
Attack : 867
Power : 141
Luck : 94
Experimentalism : 76
*excavation : 71
Volition : 141
Cartography : 77
Waterhandling : 4
Medusa Ceremonial Armour
Sun God Armour
Silver Set
Principle of Light = 1489
Darkness Principle = 13
Principle of Syntropy = 237
Element Principle = 2197
Principle of Enthropy = 2203
Previously dispatched awards named for official events and competitions and managed the TK team. Guarded the Tribunals treasure.
Trust Points 1/2
Loading human character...
Battle stats
Won: 1275 | Lost: 2132
Honor: 5000
MindPower: 5
You are not yet a member of any alliance

Wishlist:

 
I'd like to have my Elemental Amulet to be empowered. It contains the essence of five elements.
Fossil Medal
 
Some of my creatures
Majestic Winderwild Madhorn Rustgold Combat Drachorn Elemental V Angien Reanimated Roots BloodPact Dark Archer II Pimped Grasan Hollow Warrior Water Daimon III Knator War Master

Depths of MD Quest:

 

What is at the bottom of the Gazebo of Chaos? 

Gaze into its depths and show me what you see.

Using any medium, draw, model, paint, etc what you imagine the scene to look like at the bottom of the Gazebo of Chaos. Must be your original creation.

Winners will be judge on skill, effort, and medium. 



Winner's Sanctuary
Day of Fear; Stage 2

 You're in a small dingy room, similiar to the one you awoke in at the beginning of your journey to MD, but this room has four distinct differences.


There is some light coming from an undefined source. You can't seem to find it, no matter where you look.

As your eyes spin around trying to find the source, your eyes fall upon a door. A heavy blackened door, scarred and worn, stands ominously in front of you. The door knob is a heavily tarnished disfigured head. The key is in the door.

The door seems interesting enough, but the mirror on the wall holds your reflection, not as you would see with your eyes. There is a minute script above the mirror. It reads ,"Ne speculum sui imaginem difficulter Veritatis et audi."

You're about to examine the mirror when something catches your eye; there is something else in here with you! But no matter how fast you turn, you can't seem to look at it directly.

I have described a situation that you are to imagine you are in. I want you to draw conclusions from this room. As many and detailed as you want, but bring evidence. Don't just state the conclusion, but show the line of thinking.


Page 454 - The Traveler
Shortly after hearing that the Sentinel vehemently threw everyone from Necrovion, the pilot notices his spaceship starting to malfunction. He's going to crash! Patting the dash, "Well, mate, we had a good run." Turning the spaceship around, he aims right back at Necrovion. "YOU'RE COMING WITH ME SHADE! THIS IS FOR BIGC!" With the Sentinel in plain view, Renavoid crashes into the landscape near the Field of Fear. The explosion sends him flying out of the spaceship to crash through the back of the House of Liquid Dust. ...
This story involves real player characters and updates every few hours.
Read the rest of the story in the game...you could become part of it


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