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Page 472 - The Traveler |
Apparently without any relation to what happened in Necrovion, Liberty and Chewett gather in a secret meeting at Angien's Shrine. Something is going on with the Egg, or maybe new plans start to be made, few know. Some with a wilder imagination already see the similarities between a floating egg that has been there since the beginning of time and a mysterious floating orb in Necrovion, but is it just foggy thoughts, or is it really something related... ... |
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Rebel
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Ways of everyone. 1. Everyone is a potential enemy. Until proven otherwise, discretion is to be used in their presence.Ways to determine if everyone can be trusted will be detailed somewhere in this document... 2. Tiny Men, Empty Aramors, Shades, and disembodied voices are also not to be trusted. Attacking usually helps to rid oneself of these illusions. However, dispersing them makes protecting yourself from them impossible.Best to just observe them and wait. The disembodied voices are harder to deal with. Deafness helps, but is a little too permanent for my liking. 3. Friends, enemies and everything else is to be observed closely, but from afar. Just to be safe. Many things can be learned from everyone when they don't know their being watched. All manners of visual deception are permitted when observing an object of interest. 4. Plants of all types are not to be trusted unless tried and tested. These include Nightshade, Tomatoes, Yellow herbs, Toxic plants, Tea leaves, Aromatic herbs, Potatoes, Flowers and any other Unidentified plants that may exist. 5. Staring at the ever present sun is an excellent means of gaining piercing vision. Confusion caused by illusion can easily be dispelled by using this technique. Ghosts and dead people can also be seen better after a few minutes spent watching the sun. 6. Anything and everything can be predicted or decided by rolling a die or
dice. Be it big or small, they will provide an answer. Simply ask the die or dice a question and roll. An odd number means yes and an even number means no. If the question is complicated more dice and/or rolls may be needed. I'll add to the list as I realize them.
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