Comments on self
Nothing is known for sure except your own existance. Never be sure of anything else or else you shall limit your mind to what you believe is the truth.
That is what drives me, to learn all that I can while never being sure of anything. As such I wander everywhere in search of thoughts.
Many things are presumed for the sake of learning more. I assume that the things I can see and people I talk to are real though not necessarily taken at face value.

(Best representation of pre-MagicDuel Dante I can find. Will be updated once I can find one that fits better. He doesn't have a black dot on his head)
As for the name Dante Falcon. I am the twelth in the record of my family. All the sons are named Dante, the daughters named Aria. The last name is chosen by us as a coming of age ceremony, always named after a bird of some kind. Many of my family has named themselves after how they acted. The first in our line was Dante Eagle, a knight who served his king with great loyalty, only surpassed by his loyalty to his friends. Other notables in my family include Aria Lark; a singer who knew more poems and stories then any scholar and Dante Vulture; a blacksmith with a silver tongue for selling and gave our family the fortune required to do what we wanted with our lives. This is my family history as my memory recalls it. It's truth is currently assumed to be correct, given a lack of other options.
After assuming my name my memory blanks out. Next thing I know I've awoken in the Paper Cabin, wings grown inexplicably on my back. Despite them though I cannot fly. How I got them and their purpose is still a mystery that warrants more research.

(Again closest I can find. Wings should be more brown and hair should be a darker brown. Will also need to be updated)
I have given a feather from them to Indyra and; upon her placing it in her hair; it began to glow with a pristine white light. The reason behind this is a mystery to us both. This too warrants further investigation.
Gifts I have been given:
A rose of luck gifted to me by Lady Dawn.
Key to room 16 at the Root of the Matter Inn.
A small bottle of phoenix tears from Mya Celestia.
About us:
We are what we are. Simple yet difficult. When one joins us, nothing changes for them. Almost nothing. They are forced to learn how to share their minds, their very essence with others. Yes, it may be painful for others, but united we stay strong. We shall be a faction, should Lord Mur help us.
The synod is composed of the 13 members of the higher synod, all equal among them. The leader’s only other attribute is the ability to speak for the entire synod. The lower circle is composed of apprentices, those that have just joined and are learning most. The scholars (one for 3 apprentices), the right hands of the higher synod. They teach and supervise apprentices. The judges (one for 5 scholars, at least 3), those that decide whether an apprentice is worthy of graduating or not. And last, but not least, pilgrims: they are apprentices sent on their pilgrimage. There re also outcasts: pilgrims that failed their exams or other banished members.
Our rituals:
1. First and most important is bonding. In this process, two different persons become one, for a brief moment. Since all synod members share minds, the two that bond are also one with the synod, enabling our faction to grow. This is how we ‘initiate’ new members.
2. Second is how we elect the Leader: L’ana R’tath. The Leader has to be member of the higher synod (staff, when we will become a faction). The higher synod members propose one of them for leadership. If the others agree, then he/she is elected leader. If not, another proposition is made. If the higher synod cannot reach an agreement, a member of the lower synod is proposed and all members can vote.
3. A leader cannot be normally replaced, but if all other higher synod members believe he/she is not doing their job right anymore, then we turn to our third ritual: Ra’Ka’ali. As I said if all other members agree the leader is no longer fit of his/ her position, he will be replaced immediately. If however, only a few doubt his/her leadership, then we shall turn to our fourth ritual.
4. Sha’Ra’thum is the fourth ritual in which the current leader competes with the contestants of his leadership. Further details cannot be revealed to nobody else but members of the Higher Synod.
5. Assimilation is a common process in which one of us literally converts a material object into energy, sharing all the information it contains with other members.
6. Pilgrimage: is the rite of passage for each of our apprentices. During the pilgrimage, they must learn to survive without the aid of the synod and return to us with something worth our attention.
Higher Synod
Seal of the Synod