MagicDuel

Darigan

  • 5Mind Power 5of 7 levels
  • No Homelandno alliance
  • Honor -699of 5,000

1,249 days in the realm since 23 March 2010 · started in The Original Story Mode

Record

  • Fights311 won · 429 lost
  • Active21% of days · 1,249 of 6,034
  • Adept ofEagle Eye
  • Player ID189181
Play with Darigan as your mentor

Join the realm from this page and you start as Darigan’s adept. MagicDuel is free to play in the browser.

Medals 2

Medals are earned through hard work and given one player at a time, sometimes with a ceremony. Together with titles, they are what the realm holds as true about Darigan.

Character

Combat stats tap a row for its sources

  • 582.19 initial = 582.19

    The plain force your creatures strike with when you send them into a ritual.

    Treasure from won fights, where it is the cheapest of the nine to raise. Worn weapons lend it, and some shop and reward items grant it.

    Damage is your attack less the target's defence, and most abilities start their sum from it. Your total is shared out across the creatures in your ritual, so the same attack goes further in a ritual of two than in a ritual of six.

  • 419.95 initial = 419.95

    How much of a blow your creatures shrug off before it touches their vitality.

    Treasure from won fights, at three and a half times the cost of attack. Worn armour lends it, and some shop and reward items grant it.

    It is subtracted from nearly every incoming blow, so a defence above the enemy's attack leaves them doing the minimum of one damage. Like the rest, your total is shared out across the creatures in your ritual.

  • 97.71 initial = 97.71

    The strength behind everything your creatures do that is not a plain blow.

    Treasure from won fights, the second cheapest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    Healing, protecting, stealing life, draining principles and poisoning all measure themselves against power and ignore attack entirely. Stealing life is capped at 20 percent of a creature, and an aimed hit at 25.

  • 94.57 initial = 94.57

    How early your creatures move when a round opens.

    Treasure from won fights, at five times the cost of attack. Worn gear lends it, and some shop and reward items grant it.

    The whole field acts in order of initiative, highest first, so it decides whether you land a killing blow before the other side answers or after.

  • 162.67 initial = 162.67

    How readily the realm's heat answers to you, in a fight and on the road.

    Treasure from won fights, and one of the dearer of the nine. Worn gear lends it, and some shop and reward items grant it.

    It is added to the heat you get for a fight you start, and a quarter of it is added to the heat of every step on your own land, or on any land while you belong to none.

  • 47.31 initial = 47.31

    The realm's willingness to tilt a moment your way, or against you.

    Treasure from won fights, but only on about one win in eight, so it grows in jumps rather than steadily. Clickables in the lands hand it out, and worn gear lends it.

    On roughly one scene in three, luck finds you Winertia; luck below zero loses it instead. In a fight, luck on either side can double an effect or cancel it outright.

  • 110.37 initial = 110.37

    How readily your vitality comes back to you.

    Treasure from won fights, and by far the dearest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    It swells the vitality your house pays you on every refresh, by up to half again, with half of that reached at 2,000. After a fight, every creature you sent is brought back up to at least its regeneration as a percentage of its maximum vitality. Your regeneration is shared out among them like the other stats.

  • 22.23 initial = 22.23

    Your nose for a price, and how hard you are to overcharge.

    Treasure from won fights, at one of the higher costs of the nine. Worn gear lends it.

    It takes up to 25 percent off a dwelling, a weapon and your house rent. The discount climbs fast at first and then flattens, reaching half its maximum at 750 and never quite the whole 25. It is the one of the nine the fight engine never reads.

  • 100.78 initial = 100.78

    How well you hold together while crossing land that is not yours.

    Treasure from won fights, at one of the higher costs of the nine. Worn helms and shields lend it.

    Stepping into another house's territory costs you vitality, and your energetic immunity cancels that percentage of the loss. At 100 the crossing costs nothing at all.

initialweaponsterritoryalliancemagicillusion

Skills that only grow

  • 4.32 initial = 4.32

    The weight of your own will, built by going where the realm pushes back.

    Every scene you enter that costs action points. Going in above the viscosity minimum pays more than going in below it. The secured day streak pays as well.

    Your share of a forge wish. There are five bands, from a tenth to a half.

  • 80 initial = 80.00

    How far your character can still be reshaped. It starts at 80 for everyone and is only ever spent.

    Nothing raises it yet. Every card you take by converting permanent stats lowers it by one.

    The price of your next card. At 80 a card costs 10 points; each point of plasticity you lose makes the next card dearer (59, then 69, then 81 ...), and each point above 80 makes it cheaper, down to a floor of one.

Leanings

MiningHerbalismWoodcuttingWaterhandlingFinesseExcavationGardeningFilteringExperimentalismTamingDowsingFusioningLoggingHerbalism 0.0100
  • Herbalism0.0

The Leanings are thirteen crafts that pull against each other: what a player practises grows, and what they neglect falls away.

Principles

Principle of Imagination 840.27 · Darkness Principle 448.21 · Element Principle 299.01 · Principle of Light 1,094.28 · Time Principle 1,118.76

Realm

No Homeland

No alliance

Armoury

No set pieces worn.

Writings

My name is Fate Comments on self


I have lived many centuries, I know this now as I spend my nights atop this new found refuge known as the paper cabin, and deep in the underground beside the abandoned Chaos Gazebo. My thoughts swirl in my mind more clearly then anywhere else. In my solitude images from my many years of life come flooding back in vague images. Who or What am I? Here is a short list of the things I am certain of myself since landing in this strange new realm.  

1. I look up at the skies and feel as if they are where I truly belong but also i see the flowing waters and imagine myself at home striding along there.

2. I know that I was alive at some point during the middle ages of the previous realm i inhabited but i took a much different form I remember scales and fire and darkness.

3. My name is Darigan. My name is Fate as it is in my hands that life itself has placed the burden of discovering the futures of this new realm. My choices effect everything around me in most interesting ways.   

Since coming to this realm I've made many friends and discover many secrets also discovering more about myself... The journey ahead is a long and bumpy road but I walk it without fear or regret. Day 90 Year 

5: My 18th day here in this realm and so much has already happened I must catch up I have found love! I met the most amazing woman, an empath named Mya Celestia and she is more amazing then any gift a man or dragon could ask for. She is beautiful graceful, and simply divine. She has taken my heart and become my desire. Though there is darkness in her eyes from past suffering, I have given her a ring and a promise that I will never abandon her. I wish to have her by my side and in my arms and a future together.

At the end of the last month a competition began which I had not heard of in any of my memories. The Heads Contest is a 2-3 day quest to gain heads defeating others and bagging their heads as your own. note that at first i was not at all interested in this competition as I saw myself as still too young to compete. With that being said during the late hours of the end of the first day of the contest I came upon an idling warrior with well over 200 heads and easily defeated him propelling myself on to the leader board and quickly gaining a top spot, and this is where my newset adventure began. As I battled through 3 grueling days to stay above the fray and keep my position I was finally granted with the prize I'd fought so hard for 4th place in the HC at my skill level, and while 4th place may not seem much to some I was only 10 days old at the time of winning.

I have completed the trials before me and after much study and days of training have defeated the mighty guardian trees of Loreroot and gained entrance into the land that is now my homeland where I will lay my own roots and a life full of promise with the woman I love.

I have Proposed to Mya and shes accepted!

We were married in a grand wedding at the top of Ravenhold. Firsanthalas presided and many of our friends attended the ceremony including an appearance from the long gone Calyx of Isis.

However the day after our beautiful wedding Mya was murdered by an assassin and her soul floated above her lifeless body at the Gazebo of Equilibrium. Time passed as I and others struggled to find the answers to the ever growing puzzle of who murdered my wife and why.

It was soon discovered that a devious Necrovion named Ivorak had been sent to kill Mya on the orders of the sour grapefruit Pamplemousse as revenge for a lack good judgment on my part. Mya's body was returned to loreroot and the strength of the living forest rejuvenated her life as the light of the torches burned around the great tree of Ravenhold. 

Soon the battle lines were drawn and as the two sides gathered their forces a battlefield was chosen and the fight was had in the end the forces of justice prevailed vanquishing the murderer and his supporters in defeat.

Now I wish to move on and enjoy my life with my renewed wife...but all is not well as it seems death has had some adverse aftereffects on her being. Woe to the day that life shall return to normal. 

 

A picture of Mya and I

Personal hate list

People I've eaten...and the results


SwordMasterTrey- The first to be eaten for testing the word of a dragon, tasted delightful yet I was forced to release him as a request from Mya

Kyphis the Bard- Done as a dare at the Inn, tasted fine but the flavor was fleeting as he teleported from my stomach soon after....poor guy

SilverBlades- Third to be eaten during t&d at the Inn...wasn't done as a dare just felt hungry, He tasted awful and cut his way from my stomach soon afterwards....must remember to chew but bleh.....

Flamewarrior- Oblivious to the obvious wished to test my nerves, tasted like spicy chicken...with fur.....needed salt, also cut himself a hole in my stomach to escape....seriously must remember to chew next time

Zalabar- Tested my patience smacking me around til i ate him and chewed him to pieces as he went down...sadly another meal that didn't last long charged electricity inside the stomach of a water dragon is not a good combination.

The Great Pashweetie-Had too much to drink and got a tad out of hand. Next time perhaps he'll hold his tongue.

Seigheart-He poked me....and I was hungry

Yala Sviseusen-At some point I could have sworn I'd never eat women nor one of my own alliance, but I suppose in the end when your pushed and pushed to the point of annoyance there's only so much that can be said..,she ppunched me in the nose during a dispute so I ate her...then was subject to the wonder 3 days of gag reflex.

DARK DEMON-His large mouth finally got the best of him, and my nerves, so far the only one to stay down for an extended period of time, 5 minutes before finding his sword  and cutting through my stomach.


Protector statement

I'M A NEANER!!

Worshipers

CrazyMike (1189k)
*dst* (854k)
Shemhazaj (595k)
nadrolski (485k)
No one (167k)
Nera (118.5k)
Metal Bunny (71k)
Miq (57.5k)
adiomino (56k)
AeonWolfX (48k)
apophys (38.5k)
rylailina (32k)
Redd (26.75k)
Nylah Raynen (23.5k)
WhiteReaper (20k)
Sephirah Caelum (16k)
Luinir (14.25k)
Sharazhad (14k)
KongSan (13.5k)
Kon Von Graves (12.25k)
Witch Wannabe (11k)
Lozober (10.75k)
Tipu (8.25k)
nukerextreme (7.75k)
Eviljimbo (7.25k)
Kyphis (7k)
IBRUZU (7k)
XinHun (5k)
Mysteria Blue (3k)
Knox (2.5k)
Darkfire1735 (2.5k)
MuunLeit (2k)
sound (1.75k)
Undercover Joe (0.5k)
Adam Icepheonix (0k)
Windy (0k)
taylorfox (0k)
Aeoshattr (0k)
*Sagewoman* (0k)
Nimrodel (0k)
Epi Quizon (0k)
Emerald Arcanix (0k)
Hara Rei (0k)
junejune (0k)
Brad Wilk (0k)

 

Join my adepts and worshipers. I gladly serve them with aid and am around quite often.


Adepts
Firsanthalas
Ratsplat
*Sagewoman*
Morath de Kracanamon
Windy
shadowwhisper
Mr Mystery
Kyphis
aranna2008
Falen Angel
adiomino
Ben Kaughtstealin
Magnus VOX
beatbringer
Lady Tygara
phantasm
Shemhazaj
boK
pawiKan
Hawk Eyes
Mysteria Blue
Arion Ibruson
Lozober
Shadow Mystic
WHIsper
Sephirah Caelum
Brad Wilk
Eagle Eye
*BFH LIGHTHING*
Mojomuppet
THE STORM WARRIOR
Fyrd Argentus
Dariea
BFH THE CRAZY
WhiteRabbit
lenoayne
Luinir
MisterE
AeonWolfX
Kall Sundash
Ishkabibble
yogabagaba
MuunLeit
Sadron NaiThar
bored
riots
methys
xenno

Creatures 34

  • Elemental VElemental Vlevel 6
  • BloodPact Dark Archer IIIBloodPact Dark Archer IIIlevel 5
  • Rustgold Combat DrachornRustgold Combat Drachornlevel 4 · 3 held
  • BloodPact Dark Archer IIBloodPact Dark Archer IIlevel 4 · 2 held
  • Day DreamerDay Dreamerlevel 2
  • AngienAngienlevel 3 · 3 held
  • AnarchyAnarchyChaos Archer, level 6
  • Master Lorerootian ArcherMaster Lorerootian Archerlevel 4 · 2 held
  • Majestic WinderwildMajestic Winderwildlevel 6 · 2 held
  • Master SharptearMaster Sharptearlevel 4
  • Imperial AramorImperial Aramorlevel 1 · 2 held
  • Count DragoCount DragoSkill Vampire, level 3

The most experienced kinds, of 34 creatures in all.

Adepts 23

23 players joined the realm as Darigan’s adepts.

From the Adventure Log

Page 336 · The Inner Sun - Noo.

No One and the puppy march to the edge of the field to investigate. He gingerly touches the bubble with his finger; it bounces and wiggles but remains intact. No One laughs a bit and looks toward the sky, which appears bright and blue within this separated space. The puppy barks and runs around No One’s legs, seeking his attention.

This story involves real player characters and grows every few hours. Read the rest in the game: you could become part of it.

Join the realmPlay