MagicDuel

Icedragon

  • 4Mind Power 4of 7 levels
  • No Homelandno alliance
  • Honor 2,762of 5,000

400 days in the realm since 13 November 2008 · started in The Original Story Mode

Record

  • Fights562 won · 618 lost
  • Active6% of days · 400 of 6,529
  • Adept ofKeida
  • Player ID109170
Play with Icedragon as your mentor

Join the realm from this page and you start as Icedragon’s adept. MagicDuel is free to play in the browser.

Character

Combat stats tap a row for its sources

  • 131.27 initial = 131.27

    The plain force your creatures strike with when you send them into a ritual.

    Treasure from won fights, where it is the cheapest of the nine to raise. Worn weapons lend it, and some shop and reward items grant it.

    Damage is your attack less the target's defence, and most abilities start their sum from it. Your total is shared out across the creatures in your ritual, so the same attack goes further in a ritual of two than in a ritual of six.

  • 57.29 initial = 57.29

    How much of a blow your creatures shrug off before it touches their vitality.

    Treasure from won fights, at three and a half times the cost of attack. Worn armour lends it, and some shop and reward items grant it.

    It is subtracted from nearly every incoming blow, so a defence above the enemy's attack leaves them doing the minimum of one damage. Like the rest, your total is shared out across the creatures in your ritual.

  • 38.18 initial = 38.18

    The strength behind everything your creatures do that is not a plain blow.

    Treasure from won fights, the second cheapest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    Healing, protecting, stealing life, draining principles and poisoning all measure themselves against power and ignore attack entirely. Stealing life is capped at 20 percent of a creature, and an aimed hit at 25.

  • 10.04 initial = 10.04

    How early your creatures move when a round opens.

    Treasure from won fights, at five times the cost of attack. Worn gear lends it, and some shop and reward items grant it.

    The whole field acts in order of initiative, highest first, so it decides whether you land a killing blow before the other side answers or after.

  • 26.39 initial = 26.39

    How readily the realm's heat answers to you, in a fight and on the road.

    Treasure from won fights, and one of the dearer of the nine. Worn gear lends it, and some shop and reward items grant it.

    It is added to the heat you get for a fight you start, and a quarter of it is added to the heat of every step on your own land, or on any land while you belong to none.

  • 10.93 initial = 10.93

    The realm's willingness to tilt a moment your way, or against you.

    Treasure from won fights, but only on about one win in eight, so it grows in jumps rather than steadily. Clickables in the lands hand it out, and worn gear lends it.

    On roughly one scene in three, luck finds you Winertia; luck below zero loses it instead. In a fight, luck on either side can double an effect or cancel it outright.

  • 26.99 initial = 26.99

    How readily your vitality comes back to you.

    Treasure from won fights, and by far the dearest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    It swells the vitality your house pays you on every refresh, by up to half again, with half of that reached at 2,000. After a fight, every creature you sent is brought back up to at least its regeneration as a percentage of its maximum vitality. Your regeneration is shared out among them like the other stats.

  • 20.98 initial = 20.98

    Your nose for a price, and how hard you are to overcharge.

    Treasure from won fights, at one of the higher costs of the nine. Worn gear lends it.

    It takes up to 25 percent off a dwelling, a weapon and your house rent. The discount climbs fast at first and then flattens, reaching half its maximum at 750 and never quite the whole 25. It is the one of the nine the fight engine never reads.

  • 36.42 initial = 36.42

    How well you hold together while crossing land that is not yours.

    Treasure from won fights, at one of the higher costs of the nine. Worn helms and shields lend it.

    Stepping into another house's territory costs you vitality, and your energetic immunity cancels that percentage of the loss. At 100 the crossing costs nothing at all.

initialweaponsterritoryalliancemagicillusion

Skills that only grow

  • 0.83 initial = 0.83

    The weight of your own will, built by going where the realm pushes back.

    Every scene you enter that costs action points. Going in above the viscosity minimum pays more than going in below it. The secured day streak pays as well.

    Your share of a forge wish. There are five bands, from a tenth to a half.

  • 1 initial = 1.00

    Your grasp of the map, and of the shortest way across it.

    Touching any of the 25 pillars. Each pillar pays a given traveller once, and never again.

    The action points every move costs you. It comes off the cost, down to a floor of one.

  • 80 initial = 80.00

    How far your character can still be reshaped. It starts at 80 for everyone and is only ever spent.

    Nothing raises it yet. Every card you take by converting permanent stats lowers it by one.

    The price of your next card. At 80 a card costs 10 points; each point of plasticity you lose makes the next card dearer (59, then 69, then 81 ...), and each point above 80 makes it cheaper, down to a floor of one.

Leanings

MiningHerbalismWoodcuttingWaterhandlingFinesseExcavationGardeningFilteringExperimentalismTamingDowsingFusioningLogging100

No Leaning yet. Gathering and crafting grow them.

The Leanings are thirteen crafts that pull against each other: what a player practises grows, and what they neglect falls away.

Principles

Transposition Principle 210.65 · Element Principle 103.51 · Principle of Balance 196.65 · Principle of Imagination 197.37

Realm

No Homeland

No alliance

Armoury

No set pieces worn.

Writings

Comments on self

The golden eyes of a snake, look back at you from the dark. The pale form flits between the trees, with inhuman grace. With skin as cold as ice, clawed hands, and glistening transparent wings.

A daughter of an ice spirt and a great dragon. She has great abilites from both of her lineage lines, though she is unaware of the full extent of her powers. She grows more adapt at controlling them day by day.

My adopted family consistes of Stormrunner being my dad, Keida being my sister, Storm darkblad my brother. The love of my life is Torture

My Belief

The two most plentiful elements on earth are Helium and Stupidity

My Motto
If all my Friends were to jump off a bridge, I wouldn't follow. I'd be at the bottom to catch them when they fall.

I can bend all the elements and am very good at it though i'm best at water and ice

I can shapeshift

I can do other things but i'm not telling you those until i know you :)

915373fd.jpg picture by Gmaster1313131510655325_l.jpg picture by Gmaster131313

Regular dragon form                             Dragon battle form

 

 

 

 

Items I carry

A magickal pouch that holds ten times more than it should

Two daggers and an atheme

A pair of swords that form one

Herbs, stones, other magical items to make potions

Bandages and other first aid items

Various travel items

An arrowhead that contains a shaphire from Oldwolf

An asorted bag of magical gems from Pyro

SciFi and Fantasy Art Dragon Girl by Kimberley Pounder

 This is my human form.  In this form i prefur to have wings, i will also have eyes that resemble that of a snake or cat and a drgon tail though i NEVER wear the dress!!!!

In this form i prefur to have wings, i will also have eyes that resemble that of a snake or cat and a drgon tail though i NEVER wear the dress!!!!

UNDER CONSTRUCTION

My Sister Keida is a black smith and can make you any weapon of choise go and see her she has quit a talented hand

a note of warning do not cross me or my friends i may forgive, but i never forget

these inclue

My adopted father Storm Runner

my sister Keida

Any of my sisters in The Sisterhood

THE SISTERHOOD CREST!!!  Founded by Sister Kriskah Arcanu

THE SISTERHOOD

The following are not to be taken seriously. 

1. Ye must be able to wear a dress without tripping.

 2. Thy hair must touch thy waist or lower. (Does that make sense, Lucius?)

 3. Ye must be able to sword fight with one hand and hold your dress up with the other.

4. Ye must be able to tell when a man is lying.

5. Ye must be able to smell a bargain a mile away.

6. Ye must conduct yourself in a courtly manner...when needed.

7. Ye must be able to fight 10 times in a row...and still smell like a rose.

8. Ye must be able to fight and not smudge thy lipstick.

 9. Ye must be a hellion behind closed doors and a conduct thyself as a Lady in public.

 10. Must be able to drink thy tea...without slurping. (Whenever we are together, someone slurp (loudly) so the others can follow suit. XD)

11. New!!! Whenever someone says Mur's name! Lay your right hand over your heart and raise your left hand and say:

MAY HIS NAME ALWAYS BE RED! Great Fun Really!!!

MEMBERS:

1. Sister Calyx of Isis

2. Sister Lady Isolda - MIA

3. Sister Ailith

4. Sister LunarGoddess

5. Sister Amoran

6. Sister SageWoman

7. Sister Peace

8. Sister Nelya Setesh - MIA

9. Sister Kittiness

10. Sister Kalaminira Kol

11. Sister Siala Lone Wolf

12. Sister Dark Mystic

13. Sister Falen Angel

14. Sister Aia, Priestess of Mana - MIA

15. Sister Keida

16. Sister StrongWilled Legna

17. Sister Lunar Priestess

18. Sister Mainnelle D Ashke

19. Sister Arianna de Montreve - MIA

20. Sister Esmerelda - MIA

21. Sister SunPriestess - MIA

22. Sister Lady Renata

23. Sister Merewen

24. Sister LilMsPiggy - MIA

25. Sister Rubyribeena - MIA

26. Sister Lady Amethyst - MIA

27. Sister Jazira

28. Sister Dark Trial

29. Sister Kriskah Arcanu

30. Sister Mya Celestia

31. Sister Adiallinda

32. Sister XinHun

33. Sister Dream Elf - MIA

34. Sister Keida

35. Sister Black Rose - MIA

36. Sister Makichama - MIA

37. Sister Phantom Orchid

38. Sister Grid Althea

39. Sister Lady Tygara

40. Sister Handy Pockets

41. Sister sasha lilias

42. Sister Sharazhad - RETIRED

43. Sister Lady Esmeralda - MIA

44. Sister Icedragon

45. Sister Ladytwin

**. Sister Innocence

46. Sister momma

47. Sister Nimrodel

48. Sister Nacirema Asu

49. Sister Tarie

50. Sister Mysteria Blue

51. Sister Assira The Black

52. Sister Miidorii

 GUARDIANS: GREMLIN, AEOSHATTR, ICEPHEONIX, WHITE REAPER, AKENEX & KAEL RAYNE, ILIAS, HARRI, SWORDMASTER TREY, REDNECK, POPPITZ RESURRECTED

Quotes I enjoy and hope you will think about

 

War

 

We kill because we are afraid of our own shadow, afraid that if we used a little common sense we'd have to admit that our glorious principles were wrong. 

It'll be a great day when education gets all the money it wants and the Air Force has to hold a bake sale to buy bombers.

Sometimes I think it should be a rule of war that you have to see somebody up close and get to know him before you can shoot him.  

Everyone's a pacifist between wars.  It's like being a vegetarian between meals. 

You can no more win a war than you can win an earthquake. 

 I have no doubt that we will be successful in harnessing the sun's energy.... If sunbeams were weapons of war, we would have had solar energy centuries ago.  It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets.  

 Anyone who has ever looked into the glazed eyes of a soldier dying on the battlefield will think hard before starting a war. 

Only the dead have seen the end of war. 

 

Fighting

To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Fighting is essentially a masculine idea; a woman's weapon is her tongue.

 

Friendship

A friend is someone who knows the song in your heart and can sing it back to you when you have forgotten the words. 

Truly great friends are hard to find, difficult to leave, and impossible to forget. 

A friend is someone who, upon seeing another friend in immense pain, would rather be the one experiencing the pain than to have to watch their friend suffer. 

A true friend is someone who thinks that you are a good egg even though he knows that you are slightly cracked 

Friendship is born at that moment when one person says to another, 'What! You too? I thought I was the only one 

The friend who can be silent with us in a moment of despair or confusion, who can stay with us in an hour of grief and bereavement, who can tolerate not knowing... not healing, not curing... that is a friend who cares. 

A friend is a hand that is always holding yours, no matter how close or far apart you may be. A friend is someone who is always there and will always, always care. A friend is a feeling of forever in the heart. 

Friends are those rare people who ask how we are and then wait to hear the answer. . 

Friends aren't jumper cables. You don't throw them into the trunk and pull them out for emergencies. 

True friendship is seen through the heart, not through the eyes. 

A blessed thing it is for any man or woman to have a friend, one human soul whom we can trust utterly, who knows the best and worst of us, and who loves us in spite of all our faults. 

Friendship is like a glass ornament, once it is broken it can rarely be put back together exactly the same way. 

A true friend never gets in your way unless you happen to be going down. 

The best kind of friend is the kind you can sit on a porch swing with, never say a word, then walk away feeling like it was the best conversation that you ever had.

The Mystic Sword Personal hate list

The Mystic Sword

This is the shop owned by the sisters Keida and Icedragon

This shop is owned by my Sister Keida and I she has weopons and I have mystical items I also draw the items

I exept role play money and creatures they vary by item

Drawings are in black and white

 

Send me a PM the items code for example 1D or 3C and anyother information about the item i will confurm price drawings will take up to a week depending on whats going on

New I now will sell scrolls containing magic. Spells, rituals, and other information

You will recive this knowledge for free if you become my adept

Daggers and Athames

Up to 3 Silver coins (pluse one coin if you want the sheath), custum 3 silver to and up

        

1D)  (2 Silver, 3 with sheath)                                2D) (2 Silver, 3 with sheath)                                    

 

3D) (1 Silver, 2 with sheath. Handle comes in black and white)

 

                        

4D) (3 Silver, 4 with sheath)                                               5D) (3 Silver, 4 with sheath)

 

           

6D) (1 Silver, 2 with sheath)                                               7D) (3 Silver, 4 with sheath)

 

                        

8D) (10 Silver no sheath)                                                9D) (1 Gold, 1 Gold and 3 Silver with sheath)

 

Candles

Up to 2 silver (if you wish the candles be lables a dozen or more it costs an extra silver)

                      

1C) (1 Silver)                                                                  2C) (1 Silver)

 

                

3C) (2 Silver for all four)                                                          4C) (1 Silver)

 

                    

5C) (2 Silver, 3 for both)                                                       6C) (1 Silver for all 3)

 

Bottles and Vials

these are more expencive  the vials are around 3 silver but the most ornate cost 1 gold

                       

1V) (3 Silver)                                                                2V) (3 Silver)

 

          

3V) (1 Silver comes with cork)                           4V) (1 Silver comes with cork)  

 

             

4V) (5 Silver for one, 1 Gold for all)                                  5V) (5 Silver for one, 1 Gold for all)

 

                               

6V) (3 Silver)                                                                           7V) (2 Silver)

                      

                                                    8V) (1 Silver each or all for 5 silver)

 

Boxes

Similar to bottles they are higher in price depending on their complexity

          

1B) (5 Silver)                                                                  2B) (10 Silver)

 

                 

3B) (10 Silver)                                                                            4B) (6 Silver)

 

           

5B) (3 Silver)                                                                  6B) (6 Silver)

 

       

7B) (1 Silver)                                                                     8B) (7 Silver)

 

Pendulums

Relitivly unexpencive

        

1P) (1 Silver)                                                               2P) (2 Silver)

 

                     

3P) (3 Silver)                                                                        4P) (1 Silver)

 

Runes

Prety expencive because they take more time and effert

   

1R) (1 Gold)                                                                  2R) (1 Gold)

 

Spells and Magic

 

These are scrolls with magical information on everything from feng shui to protection rituals. Some of this information can be used in real life and will be labled as such.

Feng Shui:

Simple Feng shui - simple elements of feng shui (rl)                              10 Silver coins

Feng shui colors - a simple color guild to feng shui (rl)                          10 Silver coins       

Feng Shui Garden - tips aplying Feng shui toy your garden (rl)             10 Silver coins

Stones:

Stone cleansings - How to remove negative energy from stones (rl)    10 Silver coins

      

 

 

Military ways and beliefs

 

It's what you learn after you know it all that counts

Always forgive your enemies - nothing annoys them so much

Learn from your mistakes

War does not determine who is right - only who is left

A fight is not won by one punch or one kick. Either learn to endure or hire a bodyguard

Do not fight too often with one enemy or you will teach them your art of war

Friends are not jumper cables. You don't throw them into the trunk and take them out for emergencies.

Creatures 19

  • SplinterSplinterWalking Tree, level 5
  • Majestic WinderwildMajestic Winderwildlevel 6 · 2 held
  • Blood ClawBlood ClawKnator War Master, level 5
  • Master Lorerootian ArcherMaster Lorerootian Archerlevel 4 · 2 held
  • FlameFlameElemental V, level 6
  • Elite Lorerootian ArcherElite Lorerootian Archerlevel 3
  • JokerJokerlevel 1
  • BeastBeastGrasan Huvourer, level 3
  • ΙερΙερUnholy Priest II, level 2
  • Elite KnatorElite Knatorlevel 4
  • AngienAngienlevel 3
  • Tormented Soul IITormented Soul IIlevel 2 · 2 held

The most experienced kinds, of 19 creatures in all.

Adepts 3

3 players joined the realm as Icedragon’s adepts.

From the Adventure Log

Page 89 · SmartAlekRJ's Lost Dragon

He looks scared at the crowds as they approach him, but he slowly realises that they are actualy doing what he asked them to do!
He is taken on their tiny arms outside the cave, he can actualy controll them! Countless possibilities flood SmartAlekRJ's mind as he is carried outside.
The thought of running away from the weird tiny people is now strongly countered by the ideea of actualy beeing the "Dragon Master"

This story involves real player characters and grows every few hours. Read the rest in the game: you could become part of it.

Join the realmPlay