MagicDuel

avengedeath

  • 5Mind Power 5of 7 levels
  • No Homelandno alliance
  • Honor 717of 5,000

83 days in the realm since 28 October 2008 · started in The Original Story Mode

Record

  • Fights374 won · 440 lost
  • Active1% of days · 83 of 6,545
  • Adept ofMaster Saeiane
  • Player ID104950
Play with avengedeath as your mentor

Join the realm from this page and you start as avengedeath’s adept. MagicDuel is free to play in the browser.

Character

Combat stats tap a row for its sources

  • 83.95 initial = 83.95

    The plain force your creatures strike with when you send them into a ritual.

    Treasure from won fights, where it is the cheapest of the nine to raise. Worn weapons lend it, and some shop and reward items grant it.

    Damage is your attack less the target's defence, and most abilities start their sum from it. Your total is shared out across the creatures in your ritual, so the same attack goes further in a ritual of two than in a ritual of six.

  • 52.99 initial = 52.99

    How much of a blow your creatures shrug off before it touches their vitality.

    Treasure from won fights, at three and a half times the cost of attack. Worn armour lends it, and some shop and reward items grant it.

    It is subtracted from nearly every incoming blow, so a defence above the enemy's attack leaves them doing the minimum of one damage. Like the rest, your total is shared out across the creatures in your ritual.

  • 28.77 initial = 28.77

    The strength behind everything your creatures do that is not a plain blow.

    Treasure from won fights, the second cheapest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    Healing, protecting, stealing life and poisoning all measure themselves against power and ignore attack entirely. Stealing life is capped at 20 percent of a creature, and an aimed hit at 25.

  • 15.90 initial = 15.90

    How early your creatures move when a round opens.

    Treasure from won fights, at five times the cost of attack. Worn gear lends it, and some shop and reward items grant it.

    The whole field acts in order of initiative, highest first, so it decides whether you land a killing blow before the other side answers or after.

  • 20.97 initial = 20.97

    How readily the realm's heat answers to you, in a fight and on the road.

    Treasure from won fights, and one of the dearer of the nine. Worn gear lends it, and some shop and reward items grant it.

    It is added to the heat you get for a fight you start, and a quarter of it is added to the heat of every step on your own land, or on any land while you belong to none.

  • 9.10 initial = 9.10

    The realm's willingness to tilt a moment your way, or against you.

    Treasure from won fights, but only on about one win in eight, so it grows in jumps rather than steadily. Clickables in the lands hand it out, and worn gear lends it.

    On roughly one scene in three, luck finds you Winertia; luck below zero loses it instead. In a fight, luck on either side can double an effect or cancel it outright.

  • 16.46 initial = 16.46

    How readily your vitality comes back to you.

    Treasure from won fights, and by far the dearest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    It swells the vitality your house pays you on every refresh, by up to half again, with half of that reached at 2,000. After a fight, every creature you sent is brought back up to at least its regeneration as a percentage of its maximum vitality. Your regeneration is shared out among them like the other stats.

  • 11.40 initial = 11.40

    Your nose for a price, and how hard you are to overcharge.

    Treasure from won fights, at one of the higher costs of the nine. Worn gear lends it.

    It takes up to 25 percent off a dwelling, a weapon and your house rent. The discount climbs fast at first and then flattens, reaching half its maximum at 750 and never quite the whole 25. It is the one of the nine the fight engine never reads.

  • 20.87 initial = 20.87

    How well you hold together while crossing land that is not yours.

    Treasure from won fights, at one of the higher costs of the nine. Worn helms and shields lend it.

    Stepping into another house's territory costs you vitality, and your energetic immunity cancels that percentage of the loss. At 100 the crossing costs nothing at all.

initialweaponsterritoryalliancemagicillusion

Skills that only grow

  • nothing yet = 0.00

    The weight of your own will, built by going where the realm pushes back.

    Every scene you enter that costs action points. Going in above the viscosity minimum pays more than going in below it. The secured day streak pays as well.

    Your share of a forge wish. There are five bands, from a tenth to a half.

  • 80 initial = 80.00

    How far your character can still be reshaped. It starts at 80 for everyone and is only ever spent.

    Nothing raises it yet. Every card you take by converting permanent stats lowers it by one.

    The price of your next card. At 80 a card costs 10 points; each point of plasticity you lose makes the next card dearer (59, then 69, then 81 ...), and each point above 80 makes it cheaper, down to a floor of one.

Leanings

MiningHerbalismWoodcuttingWaterhandlingFinesseExcavationGardeningFilteringExperimentalismTamingDowsingFusioningLogging100

No Leaning yet. Gathering and crafting grow them.

The Leanings are thirteen crafts that pull against each other: what a player practises grows, and what they neglect falls away.

Principles

Principle of Imagination 46.39 · Darkness Principle 42.79 · Transposition Principle 363.65 · Principle of Entropy 148 · Principle of Balance 5.61

Realm

No Homeland

No alliance

Armoury

No set pieces worn.

Writings

Comments on self

    http://www.youtube.com/watch?v=ldFEQ0LMuPg

 

 Arion lived hundreds of years seeking wisdom and love with his wife. he is a great healer and lover and sorcerer. still is until light gave this form to Arion (Avenge Death) because a clan of soldiers mages and future seeirs are tyring to enslave all . They came to Arions home when he was out healing a freind. Only his lover Katalina was home and they nailed her to a chair, used a hammer to smash her hands into mush, then smashed her feet the same way. Then broke her knee caps with the same hammer and pounded at them over and over again. They kept askin her Arions knowledge and what he knows. She did not speak so they put a sword in the fire turning it red hot and scorched her mough and then cut both her cheeks open. while she cried they cut open her stomach and let her guts fall into her lap laughing they cut her throat to die.

               Arion made it home to see this horrific act with a note in her blood telling him they will see him soon. Instantly the gods of light appeared and showed him mercilessly what happened in a vision. He cried out "I WANT VENGEANCE"  They tell him not in your form but we the light grant you this form, but remember you are of the light do not let the shadow take you over.

               All the light in the room disapears and he feels the darkness in the room seep into his body and as it does light slowly returns as it does he is in a black shroud with his hood over his face only seeing red eyes. In each hand he is holding a one handed sickle made of gold he pulls his hood down and he has a normal human face like he did before but ram horns from his temples twis around the side of his face and jagged and sharp end 3 inches out from his jaw. They tell him to use the darkness to fade the shroud away. as he does he becomes the most horrific creauture light has ever created 10 feet tall and complete muscle. Black scales for skin. the same ram horns but bigger and more viscious and white, a mohawk of white horns from the top of his down to his tail that is of a scorpion and can strike 12 feet away in 1 second, White horns sprouting from both sholders and The wings of a white ancient elder white dragon that have a wing span of 25 feet when open. he can fold them but they are still unhidable and the first thing you notice of him in that form

             They tell him the abilities he now has. in anyform because the gods love him so much he can make light disapear from anywhere, and make only pure midnight moonless, starless night darkness. he can become any shadow to disappear, and has the most strongest form of telekinies and telepathy they have granted anyone. he can strike a telekenic swork and cut anyone in half with his mind. tear down any wall in his way. plus he has the powers of his sorcery he learned from centuries of enlightment; thunder, lightning, fire and healing

          They tell him that the only way to become your loving self again is to kill the 15 soldiers that follow the leaders of a clan who wish to turn all into slaves, and the ones who ordered it. Then he is given a vision of all their faces even the ones who ordered it, there are 25 people he must kill for his true form back and his vengeance, the gods tell him once he has took them they have created a realm a plain only for them to go to. and only Avenge Death where them men will stay forever in pain. and Avenge Death can enter it at anytime to torture the men who took his wife in the most painful way 

           Then the gods speak like thunder and tell him that when his mission of vengeance is complete they will return his wife in great health and alive back to him, and if he chooses he may keep his form of darkness plus his form of love, but to keep the form of darkness is to destroy the forever growing clan that wishes to enslave you and everyone you love. once i have some of my advesaries in the realm of torture you may join me in hunting these clan members so no one else will fall victom to their torture or become their slave

        The future seeir of this clan watched this transformation and told the men that were going to kill Arion to not but just wait for him, because they are coming up with a way to defend against this assissin of darkness

Personal hate list

personal hate list

artists that think they know art but dont,

i dont know the name of the art form but the art that makes absolutly no sence and takes like one hour to do it and people spend thousands of dollors on it, LISTEN PEOPLE THAT IS NOT ART ITS CRAP

and RAP MUSIC

and stuck up poets that think there are only documented "forms" which are ways you write it, are the only way to be a poet, them poets forget that poetry has no form you create the form yourself HINCE its freiking poetry

 

hince a poem

"OATH TO THINE ENEMY"

the vengeance i do hold,

will leave your blood to run cold,

as you lay in its puddles for days,

when you stand before me,

beware my wake,

but before the wake and the ripples you'll fall into,

my sword will impale and follow through,

until my hand drenched with your gushing life,

and i walk away in strife,

laughter echoeing as you quickly die,

and the light fades from your eyes,

the days that pass as you run cold,

i grow in strength as the older grow old,

and you lay empty,\

while i slay the ones you love, "YOUR FAMILY"

beware the vengeance i hold,

listen to what youve just been told,

AVENGEDEATH WILL GET WHAT HE WANTS BACK,

so stand in my way,

in my war,

you wont last in any way,

 

Creatures 12

  • killerkillerChaos Archer, level 6
  • Grasan HuvourerGrasan Huvourerlevel 3 · 2 held
  • Elemental VElemental Vlevel 6 · 2 held
  • Adult KnatorAdult Knatorlevel 3
  • Water Guardian IWater Guardian Ilevel 3
  • Animated Tree IAnimated Tree Ilevel 2
  • Dark Archer IIDark Archer IIlevel 4
  • Young Savage KnatorYoung Savage Knatorlevel 1
  • FledglingFledglinglevel 3
  • Heretic Archer IIHeretic Archer IIlevel 2

The most experienced kinds, of 12 creatures in all.

Adepts 1

1 player joined the realm as avengedeath’s adepts.

From the Adventure Log

Page 369 · The Inner Sun - Ren., Am.

Renavoid takes a step back into the room from the balcony, stretching slightly. "Well, that was a bundle of joy...Where did Amoran get to?" He kicks at his adept gruffly, "Hey, get up you lazy bum. Go find Amoran...now!" Turning to look out over the balcony once more, the Archivist patiently strokes the feathers of his long quill.

This story involves real player characters and grows every few hours. Read the rest in the game: you could become part of it.

Join the realmPlay