MagicDuel
darkraptor
Generation 25

darkraptor

MDA Land Leader

“Chancellor and seeker of new tasks for the MagicDuel Archives. Able to help you find specialists on any MagicDuel subject you want to learn more about.”

  • 5Mind Power 5of 7 levels
  • Dimensional ShiftersMagicDuel Archives
  • Honor 4,997of 5,000

2,576 days in the realm since 31 May 2010 · started in The Original Story Mode

Record

  • Fights46,064 won · 46,064 lost
  • Active43% of days · 2,576 of 5,964
  • Adept ofNimrodel
  • Player ID193670
Play with darkraptor as your mentor

Join the realm from this page and you start as darkraptor’s adept. MagicDuel is free to play in the browser.

Medals 6

Medals are earned through hard work and given one player at a time, sometimes with a ceremony. Together with titles, they are what the realm holds as true about darkraptor.

Character

Combat stats tap a row for its sources

  • 7,241,408.50 initial + 3 alliance = 7,241,411.50

    The plain force your creatures strike with when you send them into a ritual.

    Treasure from won fights, where it is the cheapest of the nine to raise. Worn weapons lend it, and some shop and reward items grant it.

    Damage is your attack less the target's defence, and most abilities start their sum from it. Your total is shared out across the creatures in your ritual, so the same attack goes further in a ritual of two than in a ritual of six.

  • 2,853,393.30 initial + 300 territory + 20 alliance = 2,853,713.30

    How much of a blow your creatures shrug off before it touches their vitality.

    Treasure from won fights, at three and a half times the cost of attack. Worn armour lends it, and some shop and reward items grant it.

    It is subtracted from nearly every incoming blow, so a defence above the enemy's attack leaves them doing the minimum of one damage. Like the rest, your total is shared out across the creatures in your ritual.

  • 8,680.09 initial = 8,680.09

    The strength behind everything your creatures do that is not a plain blow.

    Treasure from won fights, the second cheapest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    Healing, protecting, stealing life and poisoning all measure themselves against power and ignore attack entirely. Stealing life is capped at 20 percent of a creature, and an aimed hit at 25.

  • 18,432.59 initial = 18,432.59

    How early your creatures move when a round opens.

    Treasure from won fights, at five times the cost of attack. Worn gear lends it, and some shop and reward items grant it.

    The whole field acts in order of initiative, highest first, so it decides whether you land a killing blow before the other side answers or after.

  • 24,885.97 initial + 4 alliance = 24,889.97

    How readily the realm's heat answers to you, in a fight and on the road.

    Treasure from won fights, and one of the dearer of the nine. Worn gear lends it, and some shop and reward items grant it.

    It is added to the heat you get for a fight you start, and a quarter of it is added to the heat of every step on your own land, or on any land while you belong to none.

  • 4,478.17 initial = 4,478.17

    The realm's willingness to tilt a moment your way, or against you.

    Treasure from won fights, but only on about one win in eight, so it grows in jumps rather than steadily. Clickables in the lands hand it out, and worn gear lends it.

    On roughly one scene in three, luck finds you Winertia; luck below zero loses it instead. In a fight, luck on either side can double an effect or cancel it outright.

  • 27,104.65 initial + 50 territory = 27,154.65

    How readily your vitality comes back to you.

    Treasure from won fights, and by far the dearest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    It swells the vitality your house pays you on every refresh, by up to half again, with half of that reached at 2,000. After a fight, every creature you sent is brought back up to at least its regeneration as a percentage of its maximum vitality. Your regeneration is shared out among them like the other stats.

  • 23,909.19 initial = 23,909.19

    Your nose for a price, and how hard you are to overcharge.

    Treasure from won fights, at one of the higher costs of the nine. Worn gear lends it.

    It takes up to 25 percent off a dwelling, a weapon and your house rent. The discount climbs fast at first and then flattens, reaching half its maximum at 750 and never quite the whole 25. It is the one of the nine the fight engine never reads.

  • 34,340.66 initial + 150 territory + 20 alliance = 34,510.66

    How well you hold together while crossing land that is not yours.

    Treasure from won fights, at one of the higher costs of the nine. Worn helms and shields lend it.

    Stepping into another house's territory costs you vitality, and your energetic immunity cancels that percentage of the loss. At 100 the crossing costs nothing at all.

initialweaponsterritoryalliancemagicillusion

Skills that only grow

  • 2,165.03 initial = 2,165.03

    The weight of your own will, built by going where the realm pushes back.

    Every scene you enter that costs action points. Going in above the viscosity minimum pays more than going in below it. The secured day streak pays as well.

    Your share of a forge wish. There are five bands, from a tenth to a half.

  • 42 initial = 42.00

    Your grasp of the map, and of the shortest way across it.

    Touching any of the 25 pillars. Each pillar pays a given traveller once, and never again.

    The action points every move costs you. It comes off the cost, down to a floor of one.

  • 80 initial = 80.00

    How far your character can still be reshaped. It starts at 80 for everyone and is only ever spent.

    Nothing raises it yet. Every card you take by converting permanent stats lowers it by one.

    The price of your next card. At 80 a card costs 10 points; each point of plasticity you lose makes the next card dearer (59, then 69, then 81 ...), and each point above 80 makes it cheaper, down to a floor of one.

Leanings

MiningHerbalismWoodcuttingWaterhandlingFinesseExcavationGardeningFilteringExperimentalismTamingDowsingFusioningLoggingMining 43.1Herbalism 90.0Woodcutting 59.0Waterhandling 90.0Finesse 73.6Excavation 18.6Gardening 51.7Filtering 50.0Experimentalism 61.9Taming 12.0Dowsing 90.0100
  • Herbalism90.0
  • Waterhandling90.0
  • Dowsing90.0
  • Finesse73.6
  • Experimentalism61.9
  • Woodcutting59.0
  • Gardening51.7
  • Filtering50.0
  • Mining43.1
  • Excavation18.6
  • Taming12.0

The Leanings are thirteen crafts that pull against each other: what a player practises grows, and what they neglect falls away.

Principles

Time Principle 4,000 · Element Principle 4,000 · Principle of Balance 4,000 · Darkness Principle 4,000 · Transposition Principle 4,000

Realm

Dimensional Shifters

MagicDuel Archives

Housing oneness 10%

Armoury

No set pieces worn.

Writings

Comments on self

Some of my wishes:


  • Get 1 extra shop resets, so i can token all my crits
  • Have my principles uncapped, i've sacced more than 5KMillions of heat for that.
  • Revival tool, since i've learned the way by helping Molquert several times
  • A Ring of Dimensional Resonance, a usable item driven by heat that would allow to change the users resonance and as such shift between places (teleport)..
  • A Rod of honor, a usable staff that would allow to sacrifice current ve into honor.
  • My Staff of Seven to produce candys since it's a "Wooden staff designed with a number seven running through it which can be seen at the top and bottom. Has swirly carvings of candy wrapped around it."
  • Independent Reality Coagulator
  • Independent Memory Stone Detector
  • 200 points of Lands of the East Loyalty
  • +200 Cartography Skill
  • Get permanent access to secret areas..

Personal Achivements:






What i remember...

When parallel universes clash and the lines of time and space colided he woke up in this realm trapped in a human like body.
It took him quite some time to realize what happened, a lot of questions struggle his mind..

Where did his wings go?
Where did his deadly tail go?
How come his fierce claws became simple hands?
Where did the world he once ruled go?
He clearly recalls the sky was his dominion, the water and the land his killing playground.

Confused , he started runnig trough this realm attacking everything and everyone until the rage calm down and his acceptance of this new reality cames at last.
Shammed with his new body he decided to hide his true legendary name and use "darkraptor" as a riddle.

Now, a creature once born with a fierce blood thirsting killer instinct has learn to tame his natural evil rage and with great patience has directed his skills to study and learn the very nature of magic.

In his dreams he still can fly, he still dominate and terrorize the sky..
In his studies he indefinatly searches a way to reclaim his true body...

Quest Info

Halloween Cookies! Again!

Brief description and rules:
This another little "adventure" quest, where player will be driven into a adventure to collect items, interact with npc's and solve some puzzles.

It's Halloween so we need... Halloween Cookies!!!

You have heard that in the hut that lays on the road to MDA there's a Old Lady with the ability to make cookies..
So.. you have a place to start your Quest!

You can use the Magic word: Halloween Cookies

Go! Have fun!.. and a bit of patience :-P

Scoring:
Along the adventure there will be tasks that will be evaluated and scored, the player to score higher wins. The finnishing time will only be used in case of draw.

Score Table:
MainTask(40pts) | Puzzle1(0-10pts) | Puzzle2(0-5pts) | Puzzle3(0-10pts) | Puzzle4(0-10pts)

Duration:
7 days (i may extend it if necessary )

My Rewards:
3 Sharptears
1 BloodPact
Spellstones ( to everybody that finnish the MainTask and does not reach the main prizes ).


Restrictions:
  1. No alts allowed

Hint:
1. Carefully READ the dialogs with the NPC's



THANK YOU ALL for participating and having the patience to follow this quest.
i had a lot of fun coding and running it.. hopefully you also had some fun playing it :-)

The Winners are..

1. *Nimrodel* scored 70 (40+9+5+10+6) at 2013-11-01 03:11:50
2. AmberRune scored 69 (40+8+2+9+10) at 2013-11-05 05:11:21
3. Valoryn scored 67 (40+8+2+7+10) at 2013-11-01 17:11:00
4. Intrigue scored 67 (40+9+5+7+6) at 2013-11-04 15:11:41
5. Valldore Nal scored 61 (40+10+5+0+6) at 2013-11-04 13:11:41
6. Eara Meraia scored 60 (40+10+5+5+0) at 2013-11-07 22:11:39
7. lashtal scored 59 (40+10+5+4+0) at 2013-11-01 20:11:43
8. Ary Endleg scored 57 (40+8+0+9+0) at 2013-11-04 01:11:09
9. *Clock Master* scored 55 (40+10+5+0+0) at 2013-11-01 15:11:19
10. dst scored 55 (40+10+5+0+0) at 2013-11-02 21:11:03
11. tankfans scored 47 (40+7+0+0+0) at 2013-11-02 01:11:25

Score detail in ():
MainTask(40pts) + Puzzle1(0-10pts) + Puzzle2(0-5pts) + Puzzle3(0-10pts) + Puzzle4(0-10pts)
Cookies Baked.. +..Dwarf Convinced.+..Mouse Tricked..+..Rocks Balanced..+...IndexByColor..

Forum




Creatures 103

  • Rustgold MadhornRustgold Madhornlevel 5 · 3 held
  • SnowballSnowballlevel 1 · 4 held
  • MadhornMadhornlevel 5 · 2 held
  • Tamed ReindrachTamed Reindrachlevel 5 · 3 held
  • GiftGiftThe Nutcracker, level 1
  • AngienAngienlevel 3 · 4 held
  • Imperial Aramor AssassinImperial Aramor Assassinlevel 3 · 2 held
  • Animated Tree IIAnimated Tree IIlevel 3 · 7 held
  • DarkSentinelDarkSentinelAngien Sentinel III, level 6
  • Aramor Assassin - AnniversaryAramor Assassin - AnniversaryAramor Assassin - Anniversary Edition, level 3
  • DarkDoppelgangerDarkDoppelgangerDoppelganger, level 4
  • DarkHollowDarkHollowHollow Warrior, level 2

The most experienced kinds, of 103 creatures in all.

Adepts 18

18 players joined the realm as darkraptor’s adepts.

From the Adventure Log

Page 411 · The Inner Sun - Am., Kal.

“But, Kala… what does this mean?” The willow tree before them shimmers in response, glowing brightly and changing. It rends itself apart, the earth beneath it doing likewise. The tree splits and reforms into two: the Oak Fort and the Accursed Growth. The land mirrors the split: rolling plain and burning battlefield.

This story involves real player characters and grows every few hours. Read the rest in the game: you could become part of it.

Join the realmPlay