MagicDuel
Nimrodel
Generation 30

Nimrodel

Quest Experimentalist
also Knight of the Feather · 2 titles held

“After becoming a knight, and learning to ride a dragon, this flautist has ventured deep into the boundaries of Adventuring and Quest creation. Time will tell if she will shine with success or drown in failure.”

  • 5Mind Power 5of 7 levels
  • Seal of SixLands Of The East
  • Honor 3,006of 5,000

2,477 days in the realm since 30 January 2009 · started in The Original Story Mode

Record

  • Fights9,874 won · 9,947 lost
  • Active38% of days · 2,477 of 6,451
  • Adept ofBurns
  • Player ID131999
Play with Nimrodel as your mentor

Join the realm from this page and you start as Nimrodel’s adept. MagicDuel is free to play in the browser.

Medals 7

Medals are earned through hard work and given one player at a time, sometimes with a ceremony. Together with titles, they are what the realm holds as true about Nimrodel.

Character

Combat stats tap a row for its sources

  • 11,013.39 initial + 60 territory + 20 alliance = 11,093.39

    The plain force your creatures strike with when you send them into a ritual.

    Treasure from won fights, where it is the cheapest of the nine to raise. Worn weapons lend it, and some shop and reward items grant it.

    Damage is your attack less the target's defence, and most abilities start their sum from it. Your total is shared out across the creatures in your ritual, so the same attack goes further in a ritual of two than in a ritual of six.

  • 6,655.01 initial + 25 territory + 2 alliance = 6,682.01

    How much of a blow your creatures shrug off before it touches their vitality.

    Treasure from won fights, at three and a half times the cost of attack. Worn armour lends it, and some shop and reward items grant it.

    It is subtracted from nearly every incoming blow, so a defence above the enemy's attack leaves them doing the minimum of one damage. Like the rest, your total is shared out across the creatures in your ritual.

  • 513.20 initial = 513.20

    The strength behind everything your creatures do that is not a plain blow.

    Treasure from won fights, the second cheapest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    Healing, protecting, stealing life and poisoning all measure themselves against power and ignore attack entirely. Stealing life is capped at 20 percent of a creature, and an aimed hit at 25.

  • 621.96 initial = 621.96

    How early your creatures move when a round opens.

    Treasure from won fights, at five times the cost of attack. Worn gear lends it, and some shop and reward items grant it.

    The whole field acts in order of initiative, highest first, so it decides whether you land a killing blow before the other side answers or after.

  • 916.65 initial + 10 alliance = 926.65

    How readily the realm's heat answers to you, in a fight and on the road.

    Treasure from won fights, and one of the dearer of the nine. Worn gear lends it, and some shop and reward items grant it.

    It is added to the heat you get for a fight you start, and a quarter of it is added to the heat of every step on your own land, or on any land while you belong to none.

  • 217.72 initial + 20 territory + 10 alliance = 247.72

    The realm's willingness to tilt a moment your way, or against you.

    Treasure from won fights, but only on about one win in eight, so it grows in jumps rather than steadily. Clickables in the lands hand it out, and worn gear lends it.

    On roughly one scene in three, luck finds you Winertia; luck below zero loses it instead. In a fight, luck on either side can double an effect or cancel it outright.

  • 989.66 initial = 989.66

    How readily your vitality comes back to you.

    Treasure from won fights, and by far the dearest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    It swells the vitality your house pays you on every refresh, by up to half again, with half of that reached at 2,000. After a fight, every creature you sent is brought back up to at least its regeneration as a percentage of its maximum vitality. Your regeneration is shared out among them like the other stats.

  • 786.16 initial + 50 territory = 836.16

    Your nose for a price, and how hard you are to overcharge.

    Treasure from won fights, at one of the higher costs of the nine. Worn gear lends it.

    It takes up to 25 percent off a dwelling, a weapon and your house rent. The discount climbs fast at first and then flattens, reaching half its maximum at 750 and never quite the whole 25. It is the one of the nine the fight engine never reads.

  • 1,297.78 initial = 1,297.78

    How well you hold together while crossing land that is not yours.

    Treasure from won fights, at one of the higher costs of the nine. Worn helms and shields lend it.

    Stepping into another house's territory costs you vitality, and your energetic immunity cancels that percentage of the loss. At 100 the crossing costs nothing at all.

initialweaponsterritoryalliancemagicillusion

Skills that only grow

  • 417.50 initial = 417.50

    The weight of your own will, built by going where the realm pushes back.

    Every scene you enter that costs action points. Going in above the viscosity minimum pays more than going in below it. The secured day streak pays as well.

    Your share of a forge wish. There are five bands, from a tenth to a half.

  • 22 initial = 22.00

    Your grasp of the map, and of the shortest way across it.

    Touching any of the 25 pillars. Each pillar pays a given traveller once, and never again.

    The action points every move costs you. It comes off the cost, down to a floor of one.

  • 80 initial = 80.00

    How far your character can still be reshaped. It starts at 80 for everyone and is only ever spent.

    Nothing raises it yet. Every card you take by converting permanent stats lowers it by one.

    The price of your next card. At 80 a card costs 10 points; each point of plasticity you lose makes the next card dearer (59, then 69, then 81 ...), and each point above 80 makes it cheaper, down to a floor of one.

Leanings

MiningHerbalismWoodcuttingWaterhandlingFinesseExcavationGardeningFilteringExperimentalismTamingDowsingFusioningLoggingMining 2.6Herbalism 23.7Woodcutting 22.5Waterhandling 22.8Finesse 64.1Excavation 9.1Gardening 14.0Filtering 9.8Experimentalism 27.6Taming 0.3100
  • Finesse64.1
  • Experimentalism27.6
  • Herbalism23.7
  • Waterhandling22.8
  • Woodcutting22.5
  • Gardening14.0
  • Filtering9.8
  • Excavation9.1
  • Mining2.6
  • Taming0.3

The Leanings are thirteen crafts that pull against each other: what a player practises grows, and what they neglect falls away.

Principles

Darkness Principle 4,000 · Transposition Principle 4,000 · Principle of Imagination 4,000 · Principle of Light 4,000 · Principle of Entropy 4,000

Realm

Seal of Six

Lands Of The East

Housing oneness 10%

Armoury

No set pieces worn.

Writings

A Flautist who became a Dragon Knight Comments on self

Wishes:

1. To convert my Carnivorous storage chest into a permanent Kill item

2. 10 casts of sendtogazebo spell (regenerable)

3. 10 casts of sendtolighthouse spell (regenerable)

4. 10 casts of lockinchaos spell (regenerable)

5. 10 casts of  lockinagony spell (regenerable)

6. 10 casts of summon spell (regenerable)

7. 10 casts of chase spell (regenerable)

8. 10 casts of opennecro spell (regenerable)

9. 10 casts of sendtodeathwhisper spell (regenerable)

10. 10 casts of sendtodeathmarrow spell (regenerable) 

11. Random AP tool (permanent)

11. Independant Wiiya collecting tool (permanent)

12. Independant Rainbow candy Tool (permanent)

13. Wardrobe of Disguises - usable item - (contact for further details)

14. Box of Wonders - usable item - (contact for further details)

15. Crate of Perfumes - usable item - (contact for further details)

16. Permanent access to Accursed growth interior

17. Immunity to Necro Guards for one day a week.

18. 10 casts of Movebind spell. (regenerable)

My Achievements:

1.Gained access to loreroot in mp3 (when loreroot was freshly introduced to MD)

2. Won a Gold heads medal.

3.Won a puzzle medal at the 6th MD birthday bash.

4. Won the Adventuring award for at MD awards 2012.

5. Created my first quest for MD christmas 2012 and wona rusty for it.

6.Won 20 wishpoints.

7. Gained LHO status on 24th Nov. 2012.

8. Became a member of the Knight's order on 25th Jan 2013 -Tag and

description recieved - Knight of the Feather.

9. Won a gold puzzle medal at MD Xmas fest 2012

10. Won a gold avatar token in MD Xmas fest and got my avi goldened.

11. Was awarded the title Quest Experimentalist by the Hidden Council.

photo aver_zpsb72s1hz7.jpg

My name is 'Nimrodel' Millerna 'Clearwater'. I am a flautist. I am also a Knight.

Recently, I have also become a Dragon rider.

I am one of the few privileged people in the realm who has had the honor to

aid in protection of Loreroot and its then King, Firsanthalas. However, when he

stepped down from the throne and left the realm, having no other reason to stay,

I handed my badge over to the alliance leader and left the comfort of those

beautiful lands in search of my destiny. Friends I made in plenty, closest of them

being *Shemhazaj*, *Burns*, dst, Princ Rhaegar, Valldore Nal and a certain dragon

named Draconas, for it is with them I have truly cherished my time in the realm.

Loyalty is of prime importance to me. And I shall stay loyal to those whom I hold

close and dear till the end of times.

I was a member of Guerrilla Golemicarum, an alliance devoted to the land

of Golemus Golemicarum, The Land of fires and the sea. I resided there hoping

to find a home, a place where I could rest and return to. In this male dominated

alliance, then lead by an ambitious fluffy bunny, an LHO overlord, and a battle expert,

initially I felt out of place and uncomfortable. It was totally different from Loreroot.

As time passed by I realized that it was not so. I presumed I was more suited to 

the rocks and science there than to the the trees and creatures of Loreroot.

I decided to settle there hoping that it would be the home I had always searched 

for and the sea seemed to promise to give me what I sought.

In the early days of my fifth year in this realm, I bonded myself to a fierce red dragon

named Draconas, who chose me as his rider. The next day, my palm bore his mark.

Since then he addresses me as his Shur'tugal or Argetlam. We are one of a kind my

dragon and me. He strives to understand me, care for me and protect me harder than

anyonelse in this realm. He belongs to me. I belong to him.

Soon I grew weary and restless. My heart desired more adventure and exploration.

As time passed, I decided to step out of my comfort zone and step out of

my homeland, to wander again amidst the other restless souls inhabiting this realm.

And this was the time when the lands of the east decided to catch my attention. With

dst's and No one's support, Eon was convinced, And I was allowed to join the

Brotherhood - The Seal of Six, another male dominated alliance. What is it with me

and male dominated things? It started with me becoming a member of the Knight's order,

the a member of the Golemus Guerillas and now its the Seal of Sis. Strange. For now,

I hope that my heart is pacified with its new adventure and will be content

with the change for a while, if possible, forever. Maybe I can return to Golemus

when time seems right...

They say I am a half elf. Think of me as one if you wish to. But let me tell you something that

this marvelous Realm has taught me. There are no elves or humans here. There are

only mortals, Demigods and Gods. You might have been a Yeti by birth, but you will

have to fight your way up the food chain to survive. If you don't, you'll be eaten.

I have learnt that one may or may not remember who or what they were before

entering this realm. But once they materialize in the paper cabin, they are bound to its

written and unwritten laws. To cast a spell, one needs to rise up to a sufficient level.

To be able to defeat one of the ancients, one needs to be strong and observant, with a

thirst to learn. Things here are not simple. You will have to work for it.  Patience and

Persistence are well rewarded. Creativity is recognized. Cunning and stealth will

make you unpopular. But it will also help you survive the food chain.

I am someone who has been in the shoes of a newcomer. I have worn them out now.

On my way trying to get better ones for myself, I wander this realm for reasons of my own.

Hiring retrieval Experts! Quest Info


 

Quest Name: Pysanka

Date: 16/04/16

Status: On going

Quest details

Winners:

*~*~*~*~*~*~*~*

Quest name: Queen of Sheba

Date: 16/04/16

Status: Completed

Winners and Quest details

*~*~*~*~*~*~*~*Quest

Quest Name: Who murdered Mr. Mariano?

Date: 16/04/16

Status: Completed

Winwers and Quest details

*~*~*~*~*~*~*~*~*

Quest Name: Prelude to a Hunt - RICA spinoff

Status: Completed.

Date: 05/01/16

Quest Details

Winners: Jubaris, dst, Clockmaster

*~*~*~*~*

Quest Name: The Bonds that Bind Us (spell doc quest)

Status: Going on - Permanent Quest

Date: 19/7/14

How to start: PM me in forum with your player ID.

Players who have completed the Quest: dst

Players who have won a WP: dst

*~*~*~*

 Quest Name:  The Onyx Bible

Status: Ended

Date: 16th April 2014

 Quest details

Quest results: dst, Amberrune, Eara Meraia, Clockmaster, Lania

~*~*~*~

Quest Name: Because I don't need to wear a Mask

Status: Ended

Date: 30th October 2013

Quest Details

Quest results: Bash Chelik

~*~*~*~

Quest Name: Kafuuka's Paper Shaper Contest

Status: Ended

Date: 27th Aug 2013

Quest Details

Winner: Andur

~*~*~*~

Quest Name: Elixir of Life

Status: Finished

Date: 10/08/2013

Winners: No one, Eon, Valldore Nal, Aelis, Jadendew

Results Post

~*~*~*~

Quest Name: Spread the Love

Quest Status: Finished

Date: 4th June 2013

Quest details

Winners: Zyrxae

~*~*~*~

Quest Name: In the Eye of the Beholder

Status: Finished.

Date: 27th Jan 2013

Quest details 

Winners: Results post

~*~*~*~

Quest Name: How the MD creatures stole Christmas

Status: Finished

Date: 21st Dec 2012

Quest Details

Winners: Esmaralda, dst, Valldore Nal, Ignnus, AmberRune
tankfans, *Peace*, *Clockmaster*, Sunfire, Dark Demon


A small list of this and that Personal hate list

There are very few things I truely despise. One of them is backstabbing. In my eyes there is

no forgiving those who cheat and trick for ulterior motives. For me, trust is everything.

Other than that I can forgive almost everything. Beware. While I use the word forgive,

I do not use the word forget.


Over time, I have recieved a few interesting contributions from people. Here are a few.

They deserve place in a better named list, not hate list, I'll shift them to my K doc

once I manage to get one. Here they are: 

I see you as the wind, trapped
In the hair of the past
Screaming with no one to hear
How those chains are not so vast
But which holds your dreams so very near...

And still, you cant reach them
The distance measured by strides of time
And every second, every hope you hold dear
Is taken away in the hair of the past...

I see you as phoenix
Immortal soul in flames of battle
Every feather an unyielding mark
Of conquered death, from imprisoned life...

Never stop!
Never falter and back away
Never be the spark
When you can be, when you are
Eternal flame in ocean of the dark...

~ Bash Chelik

*~*~*~*~*~*~*

~ An ode to Nimleh ~ Granite wolf 

~My dear Nimmehz. Oh how i love thee. I have ten reasons, for a love that will last an 

eternity.

~The first reason, is simple. Thine lovely Nimmleh hair. It floats gently in the breeze.

It moves beautifully here and there. 

~My second, concrete, hard, like Granite *snickers* I love your darling smile,

so beautiful its hard to stand it.

~My third, a verb, to be Nimleh is to be free. To be happy, and to be the best, the best

that i can be. 

~The fourth, is no bore. Thine lovely Nimly laugh. A laugh so pure and clean, it

could make a good man out of the most mean.

~The fifth, is a stepping stone. Thine lovely Nimleh way of being. If you can

earn a place in her grace, then you are good enough for me. 

~The sixth, is a kick. Thine lovely Nimleh sense of humor. If she really feels

like having a good time... her pet Dragon might be of use to her !:3

~My seventh, more relevant. Thine lovely Nimleh touch. To be touched by you

is to be made sweet and pure, the one woman with the Golden Touch. 

~My eight, proves your greatness. Your pride and Knight status are there. You

hold to them like any good strong woman, of youre acheivements all else can be sure. 

~The ninth, is more complex. Theres a thing about you that none can assess.

It leaves wise men perplexed, and makes great men try to flex, while the others

simply watch on in awe.

~The tenth balances the ninth. Its simplicity at its core. You are Nimly, Knight Nimly,

the greatest in all our lore. Like you there is none, of Nimly there just one.

Like you, i will never see another equal.

~*~*~*~

Never had I pondered that
In this life or at my death
Mother nature was so kind
Rider’s fate and mine entwined
Over mountains we will travel
Darkened secrets we’ll unravel
Ever fighting side by side
Loving her until I die



~Draconas~

~*~*~*~

Her breath across a woodwind blew, and ripples aired across the breeze.
The leaves they rippled likewise to the fingers flying over octave keys.
Nimrodel, though claimed un-Lady, in my experience is one.
An LHO, and helpful elf, but to avoid too much mush, I’m done.

~Maebius~

~*~*~*~


My Advice Military ways and beliefs


Credits for background wallpaper: Eleyne

For Younger Players:

1. Rituals don't work if they don't have a total ve of 301.

2. Mp3 is the best time to learn the basics of combat. Just learn how to

fight in Mp3. If you want to train to become stronger and go deeper into

combat, rise your level to Mp4 and Mp5. Mp5 is the ultimate fighting level

where you can get to experience every kind of combat. Mp4 is to prepare

yourself for the better.

3. You do not get wins or xp if your honour is less than -500.

4. You do not get wins or xp if you have reached your xp cap.

5. Try to maintain a balance between wins and losses. While in mp4

and mp5, when you want to train seriously, you might encounter honour

issues. It is ok to get a few losses so that you can stay on the positive side

of the honour bar.

6. Read the logs of every fight you had. Read what each skill means.

7. Try to defeat the Willow Shop guards and the Loreroot guards as soon

as possible. Defeating them will give you access to a lot of goodies. Powerful

goodies.

8. It is really hard to defeat the Loreroot guards in mp3 level. So what you

can do is, read the log thoroughly and figure out their weaknesses. Then come to

mp4 and give it a shot.

9. Combat is not everything. While you are in mp3, explore the realm as well.

Ask syrian for pickles before entering high viscoscity areas like the East or MDA.

Ask me for a trip to golemus or underground if you are interested. I am willing

to show you around.

10. While in mp3, explore the lands. In mp4, learn more about Alliances, get to

know their aims. In mp5, choose an alliance for yourself. It is good to have a

place where you feel you belong.

11. Raise atleast 3 birds, one bloodpact rit, two elementals, one daimon, one

sharptear rit, and two knators. They are really helpful when you are a young player.

12. Do not be scared of advancing in mind power. Higher mind power people will

not eat you. :3

13. Archers and trees are useful creatures when it comes to training for stats. You

figure out why and how.

14. Vitality is equally important as stats. Especially if you are raising a bunch of

angiens.

15. Always read announcements. They are the major changes taking place in the

game.

16. Always vote for free credits. A lot of features/creatures in the shop are very useful.

17. Try to participate in quests too instead of becoming a grinder. Keep some time for

yourself, for rp, to have fun.

18. When you have a query or a doubt, first ask around in Chat. If there is an active

veteran player, they will help you. If your doubt is not cleared for some reason, PM

an LHO through the golden LHO box on the right side of your scene. We shall try to

be at your assistance as soon as possible. If that still doesnt work, try using the

search feature in the forum. If all these things do not help you or you want to

share your views/compare your views with the community, then post it on the forum.

19. Always try to keep up with the forum topics. A lot of them have interesting pieces

of information that you can use to your benefit. Do not be afraid to post your opinion

or ideas in the forum. We want to hear them out. But if they are new ideas, I suggest

you discuss them with a few people first and use the search tool in the forums to see

if it has been suggested before.

20. Try not to irritate or pick up an argument with a veteran. At the same time, do

not be afraid to raise your voice against them if you feel what they are doing is

abuse or is unfair. The veteran players are usually a huge gallore of information.

21. Choose your friends and alliance carefully. Be even more careful about who

you pick your tiffs with. In bonding and association lies the key to success in MD.

22. If you think you have found a bug, please refer to this link.

23. Solve Maebius' 'A little tour of sorts' and Princ Rhaegar's 'Tutorial Quest'.

More details about them can be found in the [Quest] tab on the top of the screen.


For Slightly Older Players Who Know The Basic Hows and Whats: 

1. Once you think you've settled down in the realm, try finding a role or a goal.

2. Try to gain as many wishpoints as you can. Interesting stuff in the wishpoint

shop.

3. Learn how to make Tea and Cake. They are useful items. Especially before MD

festivals where you need to run around the realm a lot.

4. If you are looking for a bigger challenge, you should go to MDA and solve the

broken pattern gazebo. You will win a wishpoint if you solve it.

5. Start unlocking achievements from various places. There are in total three places

in MD from where you can unlock achievements.

6. Start working up on your research clues. There is interesting info found in those

clues.

7. Its time you started preparing for heads contest. Winning the first place in heads

gets you a lot of goodies! Omnomnomnom!

8. If you feel you are out of goals to achieve, come to me. I will set a few tasks for

you if you agree to make me your mentor.

9. Always try to be there for all MD festivals. You will get to see many new locations

sometimes the closed ones too. Participate in Quests. The big ones give out big

rewards.

10. If you want to talk to the MD council contact the Public council members - 

Maebius, Zyrxae, Eara Meraia and Syrian. If you think that they cannot help

or that you do not want to talk to them - mail the hidden council  at -

 

Creatures 32

  • Panther lilyPanther lilyMadhorn, level 5
  • CarlaCarlaRustgold Madhorn, level 5
  • FirenzeFirenzeElemental V, level 6
  • HappyHappyTamed Reindrach, level 5
  • SnowballSnowballlevel 1 · 4 held
  • KarnaKarnaChaos Archer, level 6
  • Unholy PopeUnholy Popelevel 3 · 6 held
  • Barren Soul - 12th Anniversary EditionBarren Soul - 12th Anniversary Editionlevel 1
  • Pimped Grasan IPimped Grasan Ilevel 1 · 3 held
  • Elucu BrationElucu Brationlevel 1
  • Tormented SoulTormented Soullevel 1
  • Dark IDark Ilevel 1

The most experienced kinds, of 32 creatures in all.

Adepts 23

23 players joined the realm as Nimrodel’s adepts.

From the Adventure Log

Page 511 · Seeds Of The East

Liberty gasps, "What are those ... things?" Lifeline smiles "Tokens, never saw them?", Lib tries to gather his breath "Oh, I ..did..but...so many ...never imagined they would look like that." Lifeline is no longer listening, he kneels behind his creatures with his fist to his forehead and whispers some words to himself. "Get ready Handy, when he attacks, you try to grab that stone!"

This story involves real player characters and grows every few hours. Read the rest in the game: you could become part of it.

Join the realmPlay