MagicDuel

Faceless Noob

Resource Merchant

“Buys and sells resources for a profit. Masters economic and trade skills. Needs many unique resource types traded over long time. Can attend further studies at the Archives.”

  • 5Mind Power 5of 7 levels
  • No Homelandno alliance
  • Honor 4,913of 5,000

565 days in the realm since 14 May 2012 · started in The Original Story Mode

Record

  • Fights3,040 won · 3,040 lost
  • Active11% of days · 565 of 5,258
  • Adept ofSyrian
  • Player ID239477
Play with Faceless Noob as your mentor

Join the realm from this page and you start as Faceless Noob’s adept. MagicDuel is free to play in the browser.

Medals 1

Medals are earned through hard work and given one player at a time, sometimes with a ceremony. Together with titles, they are what the realm holds as true about Faceless Noob.

Character

Combat stats tap a row for its sources

  • 2,199.02 initial = 2,199.02

    The plain force your creatures strike with when you send them into a ritual.

    Treasure from won fights, where it is the cheapest of the nine to raise. Worn weapons lend it, and some shop and reward items grant it.

    Damage is your attack less the target's defence, and most abilities start their sum from it. Your total is shared out across the creatures in your ritual, so the same attack goes further in a ritual of two than in a ritual of six.

  • 2,496.11 initial = 2,496.11

    How much of a blow your creatures shrug off before it touches their vitality.

    Treasure from won fights, at three and a half times the cost of attack. Worn armour lends it, and some shop and reward items grant it.

    It is subtracted from nearly every incoming blow, so a defence above the enemy's attack leaves them doing the minimum of one damage. Like the rest, your total is shared out across the creatures in your ritual.

  • 694.45 initial = 694.45

    The strength behind everything your creatures do that is not a plain blow.

    Treasure from won fights, the second cheapest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    Healing, protecting, stealing life and poisoning all measure themselves against power and ignore attack entirely. Stealing life is capped at 20 percent of a creature, and an aimed hit at 25.

  • 404.20 initial = 404.20

    How early your creatures move when a round opens.

    Treasure from won fights, at five times the cost of attack. Worn gear lends it, and some shop and reward items grant it.

    The whole field acts in order of initiative, highest first, so it decides whether you land a killing blow before the other side answers or after.

  • 656.45 initial = 656.45

    How readily the realm's heat answers to you, in a fight and on the road.

    Treasure from won fights, and one of the dearer of the nine. Worn gear lends it, and some shop and reward items grant it.

    It is added to the heat you get for a fight you start, and a quarter of it is added to the heat of every step on your own land, or on any land while you belong to none.

  • 159.95 initial = 159.95

    The realm's willingness to tilt a moment your way, or against you.

    Treasure from won fights, but only on about one win in eight, so it grows in jumps rather than steadily. Clickables in the lands hand it out, and worn gear lends it.

    On roughly one scene in three, luck finds you Winertia; luck below zero loses it instead. In a fight, luck on either side can double an effect or cancel it outright.

  • 705.52 initial = 705.52

    How readily your vitality comes back to you.

    Treasure from won fights, and by far the dearest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    It swells the vitality your house pays you on every refresh, by up to half again, with half of that reached at 2,000. After a fight, every creature you sent is brought back up to at least its regeneration as a percentage of its maximum vitality. Your regeneration is shared out among them like the other stats.

  • 422.98 initial = 422.98

    Your nose for a price, and how hard you are to overcharge.

    Treasure from won fights, at one of the higher costs of the nine. Worn gear lends it.

    It takes up to 25 percent off a dwelling, a weapon and your house rent. The discount climbs fast at first and then flattens, reaching half its maximum at 750 and never quite the whole 25. It is the one of the nine the fight engine never reads.

  • 812.28 initial = 812.28

    How well you hold together while crossing land that is not yours.

    Treasure from won fights, at one of the higher costs of the nine. Worn helms and shields lend it.

    Stepping into another house's territory costs you vitality, and your energetic immunity cancels that percentage of the loss. At 100 the crossing costs nothing at all.

initialweaponsterritoryalliancemagicillusion

Skills that only grow

  • 485.25 initial = 485.25

    The weight of your own will, built by going where the realm pushes back.

    Every scene you enter that costs action points. Going in above the viscosity minimum pays more than going in below it. The secured day streak pays as well.

    Your share of a forge wish. There are five bands, from a tenth to a half.

  • 29 initial = 29.00

    Your grasp of the map, and of the shortest way across it.

    Touching any of the 25 pillars. Each pillar pays a given traveller once, and never again.

    The action points every move costs you. It comes off the cost, down to a floor of one.

  • 80 initial = 80.00

    How far your character can still be reshaped. It starts at 80 for everyone and is only ever spent.

    Nothing raises it yet. Every card you take by converting permanent stats lowers it by one.

    The price of your next card. At 80 a card costs 10 points; each point of plasticity you lose makes the next card dearer (59, then 69, then 81 ...), and each point above 80 makes it cheaper, down to a floor of one.

Leanings

MiningHerbalismWoodcuttingWaterhandlingFinesseExcavationGardeningFilteringExperimentalismTamingDowsingFusioningLoggingMining 13.2Herbalism 18.4Woodcutting 46.8Waterhandling 24.8Finesse 21.8Excavation 15.0Gardening 9.1Taming 6.2100
  • Woodcutting46.8
  • Waterhandling24.8
  • Finesse21.8
  • Herbalism18.4
  • Excavation15.0
  • Mining13.2
  • Gardening9.1
  • Taming6.2

The Leanings are thirteen crafts that pull against each other: what a player practises grows, and what they neglect falls away.

Principles

Principle of Light 4,000 · Time Principle 4,000 · Principle of Cyclicity 4,000 · Element Principle 4,000 · Principle of Entropy 4,000

Realm

No Homeland

No alliance

Armoury

No set pieces worn.

Writings

Comments on self

Prologue

A man has no face... 

After 3½ years of exile, the faceless man returns to his journey. Disguised as some guy, got a job in Loreroot, works 44 hours a week collecting all kinds of material while preparing hisr plan, but then what will be his real goal?

~ Day: 273 Year: 11 ~

After a few days working and collecting resources, finding people discretely and collecting information about them, finally it seems that everything is going well and is beginning to reap some results. With the help of Mallos found a strange skull, something very interesting that will be saved for future studies. Also had a low-key job of feeding a young knator, a quite difficult task because if the creature getting too hungry can turn even against the hand that feeds it.

 ~ Day: 278 Year: 11 ~

*Aethon* rumbles again
 : [Spell] Stone tomb - Faceless Noob
 : *Aethon* stands and stomps off
: Faceless Noob Jump
 : [Spell] disguised in the shadows
 : Faceless Noob is disguised from Aethon
 : Faceless Noob keep walking around

~ Day: 279 Year: 11 ~


: Ailith puts a flower in front of the teeny tiny angien
Ailith: Wish me luck my beautiful little friend
 : Murder! lashtal murders Ailith - caught tresspassing Necrovion
Faceless Noob: *put his sorrow face* (T_T)
: Ailith revives!
Faceless Noob: *put his happy face* :D
 : Ailith hugs Faceless Noob
 : Faceless Noob hugs Ailith
: Faceless Noob passed Flowers to Ailith

~ Day: 281 Year: 11 ~

Another few more days of hard work, he was able to find some powerful creatures to help him in his task, Ungod helped him to recruit a Soulweaver, later he hired a Blood Pact Archer. Ninrodel, the queen of itens was walking around when he saw her loads of itens, after some negotiation, he was able to purchase a mask.

His 1st mask is *anger*, something interesting, as in the next days he started to be stalked by his old enemy, still hidden in the shadows, disguised, unindentified, maybe this mask alone will not be enought for the task, Faceless think_I need more masks, and tools to complete my task...

~ Day: 285 Year: 11 ~

Some time mining inside Golemus and he was able to find several valuable minerals, includind a diamond and gold, so he goes back to Loreroot after some lumber, loads of lumber, bought some wiija and started to produce diferent ingredients in the spare time...

~ Day: 287 Year: 11 ~


 : Faceless Noob returns with a handful of freshly cut wood
Lintara: You didn't touch the saplings, did you?
 : Faceless Noob after look more closely find 2 interesting objects in the middle of wood
 : Faceless Noob oh!
 : Faceless Noob look that Charcoal rubbing with a strange face on it
Faceless Noob: *and what about that Wood beaded bracelet* ?
 : Faceless Noob passed Wood beaded bracelet to Lintara
Lintara: Hum? *tilts her head curious, slightly waves her tail*
 : Faceless Noob maybe this is a nice gift to a lady?
Lintara: Ah, thank you! *smiles, puts it on and shakes her wrist a little, making a rattling noise with the bracelet* It's a fine gift indeed.
 : Faceless Noob smiles
Lintara: *tilts her head at him again* What's on that paper over there?
Faceless Noob: that face? I cant recognize it!
Faceless Noob: draw with charcoal, must be a artist thing...
Lintara: *chuckles* Perhaps the artist got frustrated drawing it. I don't think they just throw their drawings away like that...
Faceless Noob: if only we could recognize who is in the drawing, an artist really only throw it away if it was not good enough, it's a shame, just to stir our curiosity...
Lintara: Mm, true. Too bad charcoal drawings don't take being thrown out well - I can hardly make out a face at all.
Faceless Noob: Weel, I've been thinking, what was the last time it rained? Anyone remember?
*Sunfire*: rain rain go away, come back another day
Lintara: Hum I think last one was yesterday?...
Faceless Noob: certainly so, but it is made of charcoal drawing, so it must have been thrown out some time after the last rain, otherwise would have deteriorated ...
Lintara: Oh, paper doesn't deteriorate that fast. But yes, it must have been at most a few weeks...

~ Day: 288 Year: 11 ~

Another day of hard work chopping wood, but this special day behind a major advance for his plans, it was finally possible to negotiate another mask: Bauta Venetian Mask!

~ Day: 291 Year: 11 ~

With alot of work and help, Faceless finally completed one of his main tasks, found the rare creature Shmsh!

~ Day: 298 Year: 11 ~

Madness?

Faceless, the faceless man, not that he does not have a face, of course; but he always keeps it covered with a mask... Is he shy? Impossible! This would be an exaggeration; Deformed? Who knows ... Trying to hide his true identity? Perhaps...

It seems to me that he is in truth obsessed with his face, who has been in his house saw no mirrors anywhere, sometimes he gets a face doodling on paper, and when he distracts and thinks no one is watching him put the design on his unmasked face; other times he is fingering a strange faceless statue he bought in an antique shop...

Anyway it seems that recently he had the idea of using a angry mask and a pumpkin and create his own hallowen mask to use this year...

But everything has its price and the right time to do it, there may be no time for this at all, it is certain that his work and recent research led him to buy a trip to Necrovion, after all what better place for a weird man who seems to have some disorder like prosopagnosia to do a obscure research...

Lashtal a subject also quite mysterious is his guide during the trip to Necrovion, they go through many dark places, weird, strange places, that seem to actually be a twisted mirror or a negative plan of elsewhere; for the first time in many years, Faceless feel at home, his appearance does not matter, in fact not even his presence is noticed...

So at any given time they come to a place called House of the Tainted Times and step into the dark library, he is so fascinated and think:

"Finally, here may I find what I seek so much!"

...For days with poor light, sitting in a dark corner he is reading, studying those old books, suddenly starts to rain, the temperature cools increasingly, some leaks begin to form and the water begins to pool on the floor, lightning cut the sky followed by loud thunder, he notes the roof and reflections that the lightning are within the library, note that by the local state these books should have already decayed many years ago, but are intact, just dusty and...covered in spiderwebs...how he had not noticed this before??

He was so excited about reading and researching he had not seen spiderwebs scattered everywhere, suddenly something rubs his leg and walks inside his pants, a chill runs through his spine and between jumps and screams he can get rid of the creature, with his heart pounding he looks with the help of a flash of the last lightning.... was just a mouse...

He seeks to calm down and sit in a corner, but just in a large puddle of water, the storm is passing and his vision will muddying, then he can not see anything right, then now is the darkness that frightens him, he tries to grope something but it seems that the shelves of books are gone from his reach, again something rubs his leg, he just think that is the mouse again, yet he refrains from trying to find out what is in the midst of darkness, sitting in the corner he try to rises slowly as the creature slowly climb his body, then the feeling is unbearable, much as he avoids thinking it can not be a mouse, a rat after all has only 4 legs and it certainly possessed at least twice...

Sweat ran down his face, chills the spine at every step of the creature rising through his body, then suddenly a lightning, the storm that seemed to have calmed down gave his last sign, then with a brightness that was formed for a brief moment he observed what was already climbing at belly height: a huge tarantula, in a superhuman effort he hits the spider and runs through the dark corridors of the library...

He suddenly stumbles on something on the ground, the roots of some plants seem to break the floor and try to curl up at his feet, he desperately tries to get rid of those living roots while crawling back, then he hears footsteps coming his way... A frightening voice echoed through the corridors and call for him, then after a moment the figure shrouded in black cloth approaches and touches the shoulder and says:

 "Faceless what happened? You scared with something? For days you are locked inside the House of the Tainted Times Dark Hall for your research... Then he finally recognizes Lashtal the guide who brought him inside Necrovion, then he realizes that there were not so many spiderwebs, the only spider that he was able to observe in a spiderweb was so small it did not scare a fly, nor was raining, there were no waterpuddles on the floor, or roots or plants breaking through the floor, was he going crazy? Madness or was it just a nightmare?

 

~ Day: 299 Year: 11 ~
...: Faceless Noob passed Sawdust to Syrian
*Syrian*: hello faceless
 : Faceless Noob passed Sawdust to Syrian
*Syrian*: thank you, and for the ones yesterday too
: Faceless Noob passed Sawdust to Syrian
 : Faceless Noob passed Sawdust to Syrian
: Faceless Noob passed Sawdust to MaGoHi
: Faceless Noob passed Sawdust to MaGoHi
 : Faceless Noob passed Sawdust to MaGoHi
 : Faceless Noob passed Sawdust to MaGoHi
: Faceless Noob passed Sawdust to Miq
 : Faceless Noob passed Sawdust to Miq
 : Faceless Noob passed Sawdust to Miq
 : Faceless Noob passed Sawdust to Miq
 : Faceless Noob passed Sawdust to MaGoHi
 : Faceless Noob passed Sawdust to Miq
*Miq*: yay
 : Faceless Noob was playing pile sawdust on the bodies of sleepers

~ Day: 302 Year: 11 ~

Lintara: Oh my, there must be a choral of clocks ticking all the time.
dst: the wristwatches are too small so I don't hear them
dst: and one of the clocks is elctronic so no tic tac
Lintara: Ah well!
Faceless Noob: I have a crazy clock at home, no matter how you arrange, it is always late, tick ... tock ...
Ungod: one of my grandmas had a wallclock, which was quite beautiful, and always late
Ungod: there are these clocks that disrespect time
Ungod: and, since time is a human being creation, just as the watch...
 : Ungod falters, forgetting his conclusion
Ungod: being's creation*
Ungod: erm...yeah...clocks
 : Faceless Noob scratches his head beneath the mask...
 : Lintara flicks her ears, confused a little
Ungod: it's like our creations fight against us, no?
Ungod: by fighting eachother
Ungod: clocks against time, time against clocks
Ungod: us against time...i think sometimes we need to forget about it
Faceless Noob: I had never thought about it more seriously, but really, the clock insist on staying late is a form of protest ...
Ungod: indeed
Ungod: or a reminder
Ungod: to give it more attention...or less
Ungod: when soemthing goes wrong, do you try to fix it or do you give up?
Faceless Noob: I imagine that the trend is always trying to fix, but then around the issue, fix from the view point of who?
Ungod: the trend? i think the trend is to give up. it's hard fixing things.
Ungod: a relationship, a broken watch
Ungod: a clock resisting the 'natural' passing of time...i'd give up fixing it, tbh
Ungod: it's a nice reminder
~ Day: 305 Year: 11 ~
He set off on an extremely dangerous mission with his traveling companions Ungod and Lashtal...and as reward get a Morph
...He managed as an ally the powerful GG Drach...306 Columbina venetian mask ; dueled with DD
: Dark Demon nods

Dark Demon: I'm not going to be nasty. Will you, Faceless?

Faceless Noob: I think this will be fair

 Faceless Noob: who 1st?

Dark Demon: Very well then, you go first.

lashtal: Whenever you are ready, you can go.

: [Spell] A mirror appear Face yourself the darkest fear Dark Demon (mirror-ritual)

: [Spell] Lost in the maze of your own mind ~ Faceless Noob (movelock)


~ Day: 314 Year: 11 ~
 Become a Woodcutter's Apprentice
                                                                                                              ~ Day: 5 Year: 12 ~
Become a Resource Merchant
~ Day: 11 Year: 12 ~
Found a gold avy at shop *smiles*

Personal hate list

I'm Back and lost my avy  :(
If you can see a better looking avy than my, with faceless/mask, let me know ;)

Military ways and beliefs

Venetian mask

Venetian masks are a centuries-old tradition of Venice, Italy. The masks are typically worn during the Carnival (Carnival of Venice), but have been used on many other occasions in the past, usually as a device for hiding the wearer's identity and social status. The mask would permit the wearer to act more freely in cases where he or she wanted to interact with other members of the society outside the bounds of identity and everyday convention. It was useful for a variety of purposes, some of them illicit or criminal, others just personal, such as romantic encounters.

Bauta (sometimes referred as baùtta) is a mask which covers the whole face, this was a traditional piece of art, with a stubborn chin line, no mouth, and lots of gilding. The mask has a square jaw line often pointed and tilted upwards to enable the wearer to talk, eat and drink easily without having to remove the mask thereby preserving their anonymity. The Bauta was often accompanied by a red cape and a tricorn.

In 18th century, the Bauta had become a standardized society mask and disguise regulated by the Venetian government.[  It was obligatory to wear it at certain political decision-making events when all citizens were required to act anonymously as peers. Only citizens had the right to use the Bauta. Its role was similar to the anonymizing processes invented to guarantee general, direct, free, equal and secret ballots in modern democracies.

It was not allowed to wear weapons along with the mask, and police had the right to enforce


What Is Anger All About?

Resultado de imagem para Angry Mask There is a strong relationship between anger and fear. Anger is the fight part of the age-old fight-or-flight response to threat. Most animals respond to threat by either fighting or fleeing. But, we don’t always have the option to fight what threatens us. Instead, we have anger. Words are the civilized way that we get to fight threat. And, some words, as you know, are meant to sting as deeply as a stab wound. Anger is one of the ways that we help our body to prepare for potential danger. Anger stimulates adrenaline to rouse the brain and body to fight or flee a threatening situation. Of course, in more primitive days, the things that angered us centered solely on threats to our survival (a basic need for food, shelter, water, or land). Today, we are civilized; we’ve formed identities of preferences and values of living that make us complex and psychologically defensive. Assaults to your principles, beliefs, and needs and wishes are the basis for your anger, now. And, you will protect your identity as strongly as if you were defending your right to food, shelter, water or land.


The Columbina (also known as Columbine and Columbino) is a half mask often highly decorated with gold, silver, crystals and feathers. It is held up to the face by a baton or tied with ribbon as with most other Venetian masks. The columbine was popularised by an early actress in the Commedia dell'arte of the same name. It is said it was designed for her because she did not wish to have her beautiful face covered completely.

Creatures 56

  • Angien Sentinel IVAngien Sentinel IVlevel 7 · 2 held
  • Aztlan ArchangelAztlan ArchangelTainted Angien IV, level 7
  • DoppelgangerDoppelgangerlevel 4
  • BloodPact Dark ArrowBloodPact Dark ArrowBloodPact Chaos Archer, level 6
  • Creaturelevel 5
  • PhoenixPhoenixMajestic Winderwild, level 6
  • Unholy Priest IIUnholy Priest IIlevel 2
  • Atahuallpa RustgoldAtahuallpa RustgoldRustgold Madhorn, level 5
  • Water Daimon IIWater Daimon IIlevel 6
  • Loreroot SharptearLoreroot SharptearMaster Sharptear, level 4
  • Elemental IVElemental IVlevel 5
  • Tenochtitlan DrachTenochtitlan DrachTamed Reindrach, level 5

The most experienced kinds, of 56 creatures in all.

From the Adventure Log

Page 174 · The Shade Ballance - Kh. Glo. Wod.

Winds Sanctuary's peace is disrupted, as Glor Damar confronts Khalazdad. "Your light
hides within Khalazdad", he taunts.
"I may free the white spirit at any time I please" , and with a flourish, providing
proof, he throws black powder upwards. Dancing around the settling dust, he whispers
dramatically while Glor Damar watches disbelieving,. Khlazdad proclaims he's
irrevocably severed from the light. "If you don't believe me, just ask Wodin", he
cries as Glor Damar hurries away.

This story involves real player characters and grows every few hours. Read the rest in the game: you could become part of it.

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