MagicDuel
Mya Celestia
Generation 2

Mya Celestia

  • 5Mind Power 5of 7 levels
  • No Homelandno alliance
  • Honor 2,573of 5,000

2,102 days in the realm since 12 January 2009 · started in The Original Story Mode

Record

  • Fights2,359 won · 2,359 lost
  • Active32% of days · 2,102 of 6,469
  • Adept ofEagle Eye
  • Player ID129416
Play with Mya Celestia as your mentor

Join the realm from this page and you start as Mya Celestia’s adept. MagicDuel is free to play in the browser.

Medals 6

Medals are earned through hard work and given one player at a time, sometimes with a ceremony. Together with titles, they are what the realm holds as true about Mya Celestia.

Character

Combat stats tap a row for its sources

  • 1,555.80 initial = 1,555.80

    The plain force your creatures strike with when you send them into a ritual.

    Treasure from won fights, where it is the cheapest of the nine to raise. Worn weapons lend it, and some shop and reward items grant it.

    Damage is your attack less the target's defence, and most abilities start their sum from it. Your total is shared out across the creatures in your ritual, so the same attack goes further in a ritual of two than in a ritual of six.

  • 1,019.17 initial = 1,019.17

    How much of a blow your creatures shrug off before it touches their vitality.

    Treasure from won fights, at three and a half times the cost of attack. Worn armour lends it, and some shop and reward items grant it.

    It is subtracted from nearly every incoming blow, so a defence above the enemy's attack leaves them doing the minimum of one damage. Like the rest, your total is shared out across the creatures in your ritual.

  • 344.05 initial = 344.05

    The strength behind everything your creatures do that is not a plain blow.

    Treasure from won fights, the second cheapest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    Healing, protecting, stealing life, draining principles and poisoning all measure themselves against power and ignore attack entirely. Stealing life is capped at 20 percent of a creature, and an aimed hit at 25.

  • 138.99 initial = 138.99

    How early your creatures move when a round opens.

    Treasure from won fights, at five times the cost of attack. Worn gear lends it, and some shop and reward items grant it.

    The whole field acts in order of initiative, highest first, so it decides whether you land a killing blow before the other side answers or after.

  • 231.97 initial = 231.97

    How readily the realm's heat answers to you, in a fight and on the road.

    Treasure from won fights, and one of the dearer of the nine. Worn gear lends it, and some shop and reward items grant it.

    It is added to the heat you get for a fight you start, and a quarter of it is added to the heat of every step on your own land, or on any land while you belong to none.

  • 80.60 initial = 80.60

    The realm's willingness to tilt a moment your way, or against you.

    Treasure from won fights, but only on about one win in eight, so it grows in jumps rather than steadily. Clickables in the lands hand it out, and worn gear lends it.

    On roughly one scene in three, luck finds you Winertia; luck below zero loses it instead. In a fight, luck on either side can double an effect or cancel it outright.

  • 207.71 initial = 207.71

    How readily your vitality comes back to you.

    Treasure from won fights, and by far the dearest of the nine to raise. Worn gear lends it, and some shop and reward items grant it.

    It swells the vitality your house pays you on every refresh, by up to half again, with half of that reached at 2,000. After a fight, every creature you sent is brought back up to at least its regeneration as a percentage of its maximum vitality. Your regeneration is shared out among them like the other stats.

  • 173.61 initial = 173.61

    Your nose for a price, and how hard you are to overcharge.

    Treasure from won fights, at one of the higher costs of the nine. Worn gear lends it.

    It takes up to 25 percent off a dwelling, a weapon and your house rent. The discount climbs fast at first and then flattens, reaching half its maximum at 750 and never quite the whole 25. It is the one of the nine the fight engine never reads.

  • 322.01 initial = 322.01

    How well you hold together while crossing land that is not yours.

    Treasure from won fights, at one of the higher costs of the nine. Worn helms and shields lend it.

    Stepping into another house's territory costs you vitality, and your energetic immunity cancels that percentage of the loss. At 100 the crossing costs nothing at all.

initialweaponsterritoryalliancemagicillusion

Skills that only grow

  • 292.01 initial = 292.01

    The weight of your own will, built by going where the realm pushes back.

    Every scene you enter that costs action points. Going in above the viscosity minimum pays more than going in below it. The secured day streak pays as well.

    Your share of a forge wish. There are five bands, from a tenth to a half.

  • 7 initial = 7.00

    Your grasp of the map, and of the shortest way across it.

    Touching any of the 25 pillars. Each pillar pays a given traveller once, and never again.

    The action points every move costs you. It comes off the cost, down to a floor of one.

  • 80 initial = 80.00

    How far your character can still be reshaped. It starts at 80 for everyone and is only ever spent.

    Nothing raises it yet. Every card you take by converting permanent stats lowers it by one.

    The price of your next card. At 80 a card costs 10 points; each point of plasticity you lose makes the next card dearer (59, then 69, then 81 ...), and each point above 80 makes it cheaper, down to a floor of one.

Leanings

MiningHerbalismWoodcuttingWaterhandlingFinesseExcavationGardeningFilteringExperimentalismTamingDowsingFusioningLoggingHerbalism 1.1Woodcutting 2.6Finesse 1.2100
  • Woodcutting2.6
  • Finesse1.2
  • Herbalism1.1

The Leanings are thirteen crafts that pull against each other: what a player practises grows, and what they neglect falls away.

Principles

Element Principle 4,000 · Transposition Principle 4,000 · Principle of Syntropy 4,000 · Principle of Light 4,000 · Principle of Cyclicity 4,000

Realm

No Homeland

No alliance

Armoury

No set pieces worn.

Writings

Empathic Engel Comments on self


My name is Mya Celestia an Engel from Engelnon. There I was a healer and halberd specialist. Neither angel nor human I wander the universe seeking a place to call home. When I entered this realm, something began to call to me. It was Loreroot. The land itself summoned me. Bound to it with my very soul I will fight any and all who try to harm it.

I only have one wish...that my tiny bottle of phoenix tears restores life.

My accomplishments are hard fought.

I placed 2nd in the Heads Competition at MP4 (2009).

I have also earned Pamplemousse's spell document through a quest (2009).

Won Firsanthalas's kindness quest (2009)

Was actively involved with Granos in the Taint (2009)

I am second leader of the Guardians of the Root alliance 2009 Day 277.

I have achieved LHO (3/2010) and received a medal for my work in 2010

Mur also blessed me with a creature.

Was murdered for Mya Celestia is dead quest (6/2010)

Received a second medal for my LHO service in 2011

Co-hosted the Sludge Quest in 2011

Ran MP3 Only quest for new players to get familiar with the realm through personal contact (2011/2012)

Was killed for one of the 2012 birthday quests

Assisted Mur with his Dominion quest in 2012

I've become Collaborator for the realm's 365 day's of events (1/10/2013)

Feelings

 

Many people take feelings for granted. What they feel they display to themselves and to everyone around them. However they do not consider the feelings of others. The life of an empath is the opposite. An empath feels everything that everyone around them feels making it harder for them to feel for themselves. An empath never really knows if what they are feeling is their feelings or the feelings of others. Thus is my life. While at times I may seem cold, it is because your feelings are so much stronger. It is my defense against your strong emotions that you see. This may seem silly to you. A person who feels what others feel to the point it affects them personally you may see as a sign of weakness. Have you dared to feel what others feel? Have you dared step into their shoes? Have you dared to open your heart to them? Maybe you are too self-centered and selfish to know or care. Maybe you don't care at all. In a world focused on self have you dared to share?

 

An empath doesn't get a choice. An empath feels with every word spoken, every gesture made, and every expression both seen and unseen. We are hypersensitive to the emotions of others. Only another empath truly understands the weight the emotions of another person and be. It can drive the empath to lose one's identity. You’ve spent so much time in the feelings of others that you forget or lose the ability to feel for yourself.

 

Being empath is not a choice. It is both a gift and a curse. I know that sounds cliché, but it's true. It is not a role that I play, nor is it a mask that I wear. It is who I am. It goes to my very soul. It is woven into my heart. You can say it's fake. You can say it's a role. But I cannot deny who I am. You may deny a part of me, and I can feel your denial. I can feel your harshness, your disgust, your coldness and through that I grasp your lack of understanding. I will not deny your feelings though you may deny mine.

 

I am a person. I am a player. I am an empath.

 


Since my hibernation (MP5 Story Mode), I have gone through some changes. I have new powers and abilities, but don't show them very often.

Since I've discovered my phoenix ancestry, a new development has happened. I can be reborn when I am killed (rp). Oddly though my hair becomes white for several days afterward. The glowing aura I use to heal has grown increasingly brighter, too.

On day 152 of year 5, I was murdered.  Since being revived, I have been........different.

I don't know if it will last or where it may lead.  I'm.....trying......to find myself again.


 

MP3 Only Quest Quest Info




Constellation Design!


2 silver coins for each entry

2 gold coins to the winner


http://magicduel.invisionzone.com/topic/15617-constellation-design-quest/
Choose a scene in MD, color it for night and put a constellation in the sky
of your favorite MD thing.

Deadline for entries:8/19/2014 


Send your entry to Krioni for judging.

Personal hate list

Angel…

It is a word that I have heard throughout the years whenever someone of another world sees a member of my kind. We are not angels, nor have we ever been. We are trained as warriors of the sky in the name of peace. However, factions within the warriors formed and peace disintegrated. Fewer and fewer of my kind sought peace. Before long those of us who tried to remain peaceful became hunted and forced into hiding.

One day a voice called to me from the celestial winds. So strong was the need to find the one who called to me, that I left my home world. It led me to a mysterious world of magic and creatures of all kinds.

As I explored this world, I met many different beings. Among the happier voices, a name was frequently mentioned—Loreroot. What was it about Loreroot that caused such happiness?

It was then that the voice called to me again. I followed longing for that which called. Stepping through a thick forest, I found a realm unlike any of the others. The grass was greener, and the sky was bluer than anywhere I had ever been. Peace radiated from every leaf and flower. The voice swirled around me. It was this realm that called to me. It felt my yearning for peace and drew me to itself. At that point I vowed to protect the peace of this realm. I will not watch another realm lose its peaceful ways. I will fight to protect it.

   This land has offered me many things that I didn't realize were possible. I met a man named Ibruzu. He was my first love. Though he is no longer among us, his spirit lingers in the leaves of the forest. Our son, Arion Ibruson, is spirited and full of life.

 

Arion is the light of my life. He is so curious and eager to learn about everything in the forest. He is already quite strong and so are his creatures. Don't let his youth fool you. He is a force to be reconed with.

Another man has come into my life. His name is Adam Icepheonix (Icepheonix5). He has been a blessing beyond compare. Each day I treasure the time we spend together.  His loving disposition has healed my broken heart and shown me a love I have never known before.  He's helped me with Arion tremendously and is like a father to him.

After a great deal of research, I discovered that Engels were actually Phoenixes.  They had been transformed at the cellular level by the very planet upon which we lived.  With Adam's help, I've been able to return to a phoenix form known as a Flaming Moon Phoenix.

                 

(credits can be seen in the pic)

 

 

 

Adam gave me an incredible treasure--his heart.  It is in the form of an exquisite pendant that shimmers with four sacred jewels that represent his four pheonix forms. 

Shortly there after he asked me to be his wife.  This is my engagement ring.  We haven't set a date for the wedding yet.

 
 

Adam took Arion and I to Phoenix Tranquility--his home planet.  We had an amazing trip.  I got to meet his parents and many of the other people who are important in his life.  A festival including a grand ball was held in our honor.  They treated me like a princess.  All the people were warm and friendly. 

Adam's mother made me nervous.  It's always hard to impress a mom, and she was no different.  I think I finally won her over because she gave me a traditional phoenix dress.  I love it, and it's very comfortable.

While we were on Phoenix Tranquility, Adam took me to a secret garden.  It was the most beautiful place I've ever seen.  Moonlight danced across the surface of the small pond in the center of the garden.

 

 

 

Dotting the pond and the banks was an unusual and beautiful flower--the Lovelight Blossom.  Adam explained that this rare flower only blooms and glows in the presence of true love.  I hope others will get to see it bloom the way we did.  It was truly an extraordinary sight. 

We managed to transfer a couple to a pot.  They will look really good in Loreroot.

Day 272 Adam and I moved to RavenHold.  It's the first time I've ever had a house of my own.  We live right next door to Sharazhad and Firsanthalas.  Here are a couple of pictures of my new home.

   
   

 

Several days later, Adam and I found a bunny that was sick at Stag Crossing.  We took it back to our home at RavenHold and tended to it.  Once it was well, Adam and I took it to the base of RavenHold and let it go.  Three other bunnies hopped out of the bushes to join the other.  To our surprise, they stayed.  We named them Bugs, Muffy, Spot, and Nibbles. 

A couple of days after that Nibbles was killed.  He's buried at Raven's Peace.

 

 On day 322 I spotted a glowing orb of light at Ash Arch.  I followed it all the way to Wasp's Totem where I lost it in the lake.  With Phantom Orchid's help (and her owl), I found the light orb.  It turned out to be a pixie named Rosewood.

I eventually helped her return to her home in Alche's Alley.

 

Shortly there after, snow arrived in MD.  It brought back many memories of my arrival.  I first arrived during the season of snow.  Adam has been teaching me about a holiday called Christmas.  We have decorated our home and I have learned how to bake special foods for this time of year.

 

 

 On day 352, Pamplemousse threw a lovely Winter Formal in the Hall of the Sun.  It was a grand event.  The taylors of Tranquility made a special dress for the occasion.  Unfortuantely, it got damaged when I was pounced by one of the guests.  Yet another time when being nice didn't turn out well.

Adam assures me that the taylors will fix the dress or make a new one.  That's so sweet of him.

Christmas was a magical time in Loreroot.  The snow gave a soft blanket to everything and sparkled like diamonds in the sunlight.  Mur gave many generous gifts and had a beautiful tree.  The new year was spent among family and friends.  Adam and I discussed what plans we have for the year.  Time will tell if they come or not.

The new year has brought some excitement already.  I was talking with werewolfer one day.  I noticed he was acting strangely, but never expected what happened.  Before I knew it, he had killed me, which forced me to be reborn.  My Flaming Moon Phoenix form burst and burnt wolfer, but also helped him return to himself.  Unfortunately, the transformation left white streaks in my hair.  I tried to hide it, but didn't succeed.  Adam was angry when he saw it, but was able to restore my red hair.  I think it's only a matter of time and rebirths before my hair goes completely white.

Around day 20 of year 5, Assira and I decided that we were going to spar using our elemental abilities.  She chose fire and I chose water.  Assira is a formitable opponent.  We were pretty evenly matched until she revealed her lava form.  It forced me to ramp up my own water powers.  After a lengthy battle, we stopped before we we got too far and did some serious damage.   

Adam has been gone for months.  I fear that he has abandoned me as Ibruzu did.  Control over my empathic abilities has begun do deteriorate.  His leaving has removed my buffer against the realm.  I must find a new one before I go insane.  The only comfort I seem to be able to find is in my panflute.

I was honored around day 60 of year 5 with the tag "2nd Leader of Guardians".  I greatly appreciate King Firsanthalas's efforts to get it for me.  I hope he knows how good he has been for Loreroot.  His is a truely thankless job.

For my birthday I went on a pouncing rampage, and pounced every guy I came across that I knew.  I succeeded in pouncing the 4 kings of the 4 main lands of the realm.  The ultimate achievement came in the wee hours of day 80 when I pounced King Manu!  Made him laugh, too!

 

 

On day 81 a new being came to the realm.  A dragon named Darigan.  He seems to be drawn to me.  I'm nervous because he's so new to the realm, yet something about him has me curious.  As we spend more time together, I find the emptiness and instability that Adam's departure caused fading from me.  Darigan's strength of spirit adds to my own and brings a stability I haven't felt in a long time.

Day 90 of year 5 brought a surprise.  Darigan gave me a promise ring and vowed never to leave me.  I pray that he stays.

Day 103 marked the 5th birthday of the realm (MagicDuel).  While we were all chatting and such at GoE, Darigan surprised me with a beautiful sapphire engagement ring.  Not sure how long the engagement will be.  We'll have to see if this one goes better than the last one.

Day 150 of year 5 Darigan and I were married at RavenHold.  Firsanthalas honored us with performing the ceremony.  Sharazhad and Adiomino were our attendants.  Many of our friends were there including Calyx of Isis.  It was so wonderful.  I hope D and I are together forever.

In the wee hours of Day 152, I was murdered at the Gazebo of Equilibrium.  It is a mystery as to why this happened, but Darigan and several others are seeking the killer.

An amazing coincidence happened on Day 158.  I turned 500 days old and was also resurrected.  With the help of King Jester, King Firsanthalas, and Loreroot itself, I was reborn into the world.  My mind is jumbled and my body is slow to respond, but I'm alive once again.

Day 201 was one of the awesomest days ever!  I was awarded a medal for being LHO.  What made it so awesome was that Grido had nominated me for a special award.  Mur responded by personally giving me a Wind drach!  It was soo awesome!

Our very first LHO day!  It was May 30th.  Everybody was really sweet with their comments.  Almost made me cry.

I haven't made an addition lately.  Lots to catch up.

I've become Consul of Loreroot since setting up the new government.  That was in March of Year 7.  Re-elected in Year 8.

Darigan has pretty much left the realm.  I've given up on trying to get him to return and dissolved the marriage.

In June of Year 9, I retired from LHO.

On Day 203 of Year 9, a wonderful being named Krioni asked me to marry him.  I can't wait! 

RP helps & RotM Inn Registry Military ways and beliefs


Have you ever noticed how people RP in MD?  One person tries to dictate the action of both players. 

 

As an example: “Fred punched George sending him crashing to the ground.”

True RPing allows both participants to act and react. 

Example:  “Fred punched AT George.”

That gives George the chance to dodge or get hit.

Some words that work for RPing are: aim, aspire, at, attack, attempt, bear down, chip away at, compete, contend, contest, do one's best, drive for, endeavor, essay, exert oneself, go after, go all out, go for, have a crack, have a go, have a shot, have a stab, have a whack, knock oneself out, labor, lift a finger, make a bid, make a pass at, make an attempt, make an effort, propose, put oneself out, risk, seek, shoot for, speculate, strive, struggle, tackle, try, undertake, venture, vie for, work, and wrangle.  Granted some will work better than others.

Ok, you’ve thrown your punch, but where did you throw it?  More information will enhance your action.  Let’s go back to Fred’s punch.

“Fred punched at George.”  Did he punch his face (jaw, eye, or cheek), gut, arm, groin, or wherever.  Adding a location helps the other player know what’s going on.

“Fred punched at George’s jaw.”  Now George knows where to defend if he wants.

Naming the type of punch adds even more detail.  Punches like jab, hook, upper cut, and sucker are just a few.  Kicks can also be named.

“Fred threw a right hook at George’s jaw.” 

The verb in the action was changed to make the wording smoother.  Telling which hand threw the punch helps your opponent know more about what’s happening.

Defense is the choice of the one the RP is being done.  In this case George is on defense.  This means George decides if the punch lands or not.

“Fred threw a right hook at George’s jaw.”  “George dodged Fred’s punch.”

There’s nothing more annoying during an RP fight than an opponent that dodges everything.  For George to dodge everything is nearly impossible.  It can be more entertaining to get beat, too.

“Fred threw a right hook at George’s jaw.”  “George staggers back as the punch connects.”

Action words that can work here are:  careen, dither, falter, halt, hesitate, lurch, overlap, pitch, reel, shake, stagger, stammer, step, stumble, sway, swing, teeter, titubate, topple, totter, vacillate, waver, wheel, whiffle, wobble, zigzag to name a few.  Again, some words will work better than others.

There are other things you can do to avoid an attack like rolling, flipping, and ducking.  Use your imagination!

You could take the defense and turn it to offense, if your character is a well-trained fighter.

“Fred threw a right hook at George’s jaw.”  “George catches Fred’s punch and flips him”

This actually takes much more detail.  The above example is a raw example.


This Inn has 30 rooms with plenty of vacancies. If you do not see your name listed with your room number, please let me know.

1. Firsanthalas's Flop (for the one who needs a quick nap or a bed for the night)
2. Mya Celestia
3. Krioni
4. HolyPaladin Deba
5. Valoryn 
6. Passant the weak
7. Necromancer Mortis
8.  Alex and Lintara
9.    Vacant
10. Sagewoman & Phantasm
11.   Vacant
12.   Vacant
13. Flamewarrior
14. Aeoshattr
15. Dante Falcon
16. samon
17.    Vacant
18. StrongWilled Legna
19.    Vacant
20. Sunfire
21. Shemhazaj
22.    Vacant
23.    Vacant
24. Aranna
25. joshdragon
26. Fenris
27.    Vacant
28. Tigerguardian
29.    Vacant
30. Mur Del Mur Suite


 

 

 

 

 

 

 

 

 

Creatures 43

  • Olivia (Daimon III)Olivia (Daimon III)Water Daimon III, level 7
  • Elemental V-DrippyElemental V-DrippyElemental V, level 6
  • Tamed ReindrachTamed Reindrachlevel 5 · 3 held
  • Xhal (Madhorn)Xhal (Madhorn)Madhorn, level 5
  • Angien Sentinel IVAngien Sentinel IVlevel 7 · 3 held
  • Goldilocks (RMadhrn)Goldilocks (RMadhrn)Rustgold Madhorn, level 5
  • Master of PuppetsMaster of Puppetslevel 3 · 2 held
  • DoppelgangerDoppelgangerlevel 4
  • Wind Dragon IIIWind Dragon IIIlevel 6 · 2 held
  • ChaosArcher-BullseyeChaosArcher-BullseyeChaos Archer, level 6
  • Majestic WinderwildMajestic Winderwildlevel 6 · 3 held
  • Tainted AngienTainted Angienlevel 4 · 2 held

The most experienced kinds, of 43 creatures in all.

Adepts 12

12 players joined the realm as Mya Celestia’s adepts.

From the Adventure Log

Page 480 · The Traveler

The subtle noise in Necrovion starts to again become stronger, rocks tremble visibly even if the sound is not heard by all ears. Barely seeing the world she once walked, Peace finaly breaks loose from her now degrading body. The low noise generated by the orb feels like food now, giving her strength. She feels every single rock and grain of sand in Necrovion as if the vibration suddenly became her eyes and ears.

This story involves real player characters and grows every few hours. Read the rest in the game: you could become part of it.

Join the realmPlay